Gate venue light falloff with a test (physical attenuation = 1.0)
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zwitschi committed 2026-11-03 20:14:23 +01:00
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@@ -173,6 +173,6 @@ The playable build covers the three venues, tutorial/campaign/checkpoints, the 0
polish/texture/integration passes and the Blender + realism asset pipeline (see `DONE.md` and
`CHANGELOG.md`). Active work is the unversioned **3D model and local map re-evaluation** track,
then character development, then the 0.10.0 release candidate — `TODO.md` is the priority source.
Test counts as of 2026-11-03: Godot 276/276, Python 160/160, `check_docs` OK.
Test counts as of 2026-11-03: Godot 277/277, Python 160/160, `check_docs` OK.
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