Merge local map tasks into the 3D review track
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@@ -175,8 +175,8 @@ Evidence and detailed contracts live in [`blender-assets.md`](blender-assets.md)
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### Local map development tooling (planned)
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The current venues are hand-authored procedural reconstructions in
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`src/game/world_builder.gd`. The **Local map development** track in
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[`TODO.md`](../TODO.md#local-map-development) is unversioned and planned: it will
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`src/game/world_builder.gd`. The local map workstreams (**H–M**) in
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[`TODO.md`](../TODO.md#3d-model-re-evaluation) are unversioned and planned: they will
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test whether licensed data and reference photography can replace or supplement the
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stylized geometry without moving map data, AI composition or splat rendering into
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the runtime.
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