Merge local map tasks into the 3D review track
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zwitschi committed 2026-11-03 18:41:21 +01:00
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@@ -175,8 +175,8 @@ Evidence and detailed contracts live in [`blender-assets.md`](blender-assets.md)
### Local map development tooling (planned)
The current venues are hand-authored procedural reconstructions in
`src/game/world_builder.gd`. The **Local map development** track in
[`TODO.md`](../TODO.md#local-map-development) is unversioned and planned: it will
`src/game/world_builder.gd`. The local map workstreams (**H–M**) in
[`TODO.md`](../TODO.md#3d-model-re-evaluation) are unversioned and planned: they will
test whether licensed data and reference photography can replace or supplement the
stylized geometry without moving map data, AI composition or splat rendering into
the runtime.