Unify the Godot 4.7.2 CI environment and cache it
Update project features and CI installs/templates to Godot 4.7.2, remove the old version matrix, and cache the Godot binary and export templates with Gitea Actions cache. Update release/docs/version references accordingly. Project import and headless tests pass locally under 4.7.2.
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@@ -14,7 +14,7 @@ config/name="Gig Line"
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config/description="Workplace security simulation about observation, access verification, and proportionate escalation."
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config/version="0.9.0"
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run/main_scene="res://scenes/main.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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config/features=PackedStringArray("4.7", "GL Compatibility")
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[autoload]
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