Extend the v0.6.0 plan with the Blender asset library
Document the larger asset set produced by the running Blender generator (tools/blender_assets.py): 8 NPC character variants, 18 gear pieces, and 22 street/venue props with a manifest, editable sources, and preview sheets. - TODO gains Phase 3.5 with the audit/budget reconciliation (npc_casual is currently 7,756 tris / 5,616 verts, above the 6,000/4,000 contract), character selection by role, gear attach points, prop replacement/placement, emissive wiring, budgets, and screenshot gates - PLAN's Visual Quality Direction describes the library, runtime selection, and offline fallbacks - docs/plan-graphics-v0.6.md adds the library contract/output table and integration steps, and points Phase 4 at the Blender props - MEMORY records the manifest-as-source-of-truth rule and the generator caveat Generated library files stay untracked until the running build finishes and passes the audit; the generator itself is committed so the plan is reproducible.
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