Keep generated realism runs out of the repository
Ignore docs/screens/realism/ entirely and remove its reports/captures from the index while leaving the generated folders on disk. Update the asset-tooling and concept notes to treat realism runs as local QA artifacts. Link scan clean.
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@@ -66,10 +66,10 @@ assets/models/blender/**/*.png
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assets/models/blender_src/*.blend1
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# Editable Blender sources are developer-only; keep the .gdignore marker tracked.
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assets/models/blender_src/*.blend
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# Realism pass (tools/scene_concepts.py): the candidate pool and per-run captures
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# stay local; the validated picks are tracked under game_ready/v2/picks/ (ADR-0014),
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# and each run commits its report.{json,md} + sheet.jpg. Concept references are
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# committed in docs/screens/concepts/.
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# Realism pass (tools/scene_concepts.py): candidate pools, per-run captures and
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# generated reports stay local; validated picks are tracked under
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# game_ready/v2/picks/ (ADR-0014). Concept references are committed in
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# docs/screens/concepts/, but generated QA lives outside the repository.
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assets/textures/ai/game_ready/v2/*
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!assets/textures/ai/game_ready/v2/picks/
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docs/screens/realism/**/*.png
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docs/screens/realism/
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