Raise the NPC character budget to 24k and refine the prototype neck

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zwitschi committed 2026-11-05 19:37:19 +01:00
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@@ -4,7 +4,7 @@ This folder holds the project documentation, visual references and generated QA
## Current priorities
1. [Blender NPC model overhaul](../TODO.md#blender-npc-model-overhaul-top-priority) — part-based head/face/hands pipeline and 16,000-budget contract.
1. [Blender NPC model overhaul](../TODO.md#blender-npc-model-overhaul-top-priority) — part-based head/face/hands pipeline and 24,000-budget contract.
2. [MakeHuman and 3D model/map improvements](../TODO.md#makehuman-character-pipeline) — body intake, asset re-evaluation and local map reconstruction.
3. [0.10.0 release candidate](../TODO.md#milestone-0100--3d-model-and-map-improvements-minor) — versioned release hardening after the unversioned development tracks.