Map 1: rebuild Hollywood as the El Capitan landmark
Replace the generic boulevard facade with a stylized 6840 Hollywood Blvd block: six Ionic columns, eight stone steps, Masonic frieze/medallions, event banners, side doors, El Capitan Theatre and retail neighbours, Ovation Hollywood arcade, Walk of Fame and four-lane street markings. Add the Day and Night Hollywood venue-menu rows. Night uses a phase-time offset so a full-length shift stays in LATE while the clock starts at zero; late routine traffic keeps the street populated and the offset round-trips through checkpoint restore. Retune local-light falloff to linear attenuation, add a cool north sky fill, and use the smooth limestone facade texture. Refresh the staged gallery and map references; add geometry-budget, menu, night-offset and late-traffic tests.
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@@ -312,8 +312,8 @@ static func shared_profiles() -> Array[NpcProfile]:
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static func hollywood_building() -> VenueScenario:
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var scenario := VenueScenario.new()
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scenario.id = "hollywood_building"
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scenario.display_name = "Hollywood Boulevard Building"
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scenario.description = "Steps and entrance of a private building off Hollywood Boulevard."
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scenario.display_name = "El Capitan Entertainment Centre"
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scenario.description = "The historic 1921 Masonic Temple at 6840 Hollywood Boulevard, now the El Capitan Entertainment Centre."
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scenario.shift_duration_s = 900.0
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var policy := AccessPolicy.new()
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@@ -352,6 +352,9 @@ static func hollywood_building() -> VenueScenario:
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_building_routine("staff_entry", Rules.NpcType.AUTHORIZED_STAFF, "enter", Vector2(0, 600), 0.35),
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_building_routine("guest_entry", Rules.NpcType.AUTHORIZED_GUEST, "enter", Vector2(0, 900), 0.25),
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_building_routine("performer_show", Rules.NpcType.PERFORMER, "perform", Vector2(300, 800), 0.24),
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_late_routine("late_tourist", Rules.NpcType.TOURIST, "photo", 0.22),
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_late_routine("late_guest", Rules.NpcType.AUTHORIZED_GUEST, "enter", 0.20),
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_late_routine("late_trespasser", Rules.NpcType.TRESPASSER, "trespass", 0.14),
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{
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"id": "building_filming_boundary",
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"phase": Rules.Phase.MIDDAY,
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@@ -710,6 +713,13 @@ static func profile_dictionary() -> Dictionary:
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# --- Event builders ----------------------------------------------------------------
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## Late-phase routine traffic. The range-based helper would classify a 700 s
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## start as evening, so the phase is set explicitly.
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static func _late_routine(id: String, npc_type: int, intent: String, prob: float) -> Dictionary:
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var event := _building_routine(id, npc_type, intent, Vector2(700, 900), prob)
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event["phase"] = Rules.Phase.LATE
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return event
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static func _building_routine(id: String, npc_type: int, intent: String, time_range: Vector2, prob: float) -> Dictionary:
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return {
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"id": id, "phase": _phase_for_range(time_range, 900.0),
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