Map 1: rebuild Hollywood as the El Capitan landmark
Replace the generic boulevard facade with a stylized 6840 Hollywood Blvd block: six Ionic columns, eight stone steps, Masonic frieze/medallions, event banners, side doors, El Capitan Theatre and retail neighbours, Ovation Hollywood arcade, Walk of Fame and four-lane street markings. Add the Day and Night Hollywood venue-menu rows. Night uses a phase-time offset so a full-length shift stays in LATE while the clock starts at zero; late routine traffic keeps the street populated and the offset round-trips through checkpoint restore. Retune local-light falloff to linear attenuation, add a cool north sky fill, and use the smooth limestone facade texture. Refresh the staged gallery and map references; add geometry-budget, menu, night-offset and late-traffic tests.
This commit is contained in:
1 parent
3f335481d6
commit
74dc1fdc1d
50 files changed
+1176
-100
No files matched your search
@@ -2,6 +2,14 @@
|
||||
|
||||
These are AI-generated example frames (`python3 tools/scene_concepts.py generate --group scene`, `openai/gpt-5-image-mini`, 1280×720) for the realism pass. They are art direction, not assets. `tools/scene_concepts.py realism` pairs them with the in-game shots from `src/test/capture_realism.gd` (see `SHOTS` in the tool). New generations never overwrite a file here; they are saved as `<name>-vN.png`.
|
||||
|
||||
## Real-world Hollywood block
|
||||
|
||||
The map-optimization references for the El Capitan Entertainment Centre block
|
||||
(6840 Hollywood Blvd) are in
|
||||
[`hollywood_boulevard/README.md`](hollywood_boulevard/README.md). The real-site
|
||||
facts and game mapping are documented in
|
||||
[`../../hollywood-boulevard-map.md`](../../hollywood-boulevard-map.md).
|
||||
|
||||
## Concept list
|
||||
|
||||
### Hollywood Entrance
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
# Hollywood Boulevard references
|
||||
|
||||
AI-generated art-direction frames for the real El Capitan Entertainment Centre
|
||||
block at 6840 Hollywood Boulevard. They are generated with
|
||||
`tools/scene_concepts.py generate --group scene --only ...` and are not shipped
|
||||
game textures. The geometry mapping and source links are in
|
||||
[`../../../hollywood-boulevard-map.md`](../../../hollywood-boulevard-map.md).
|
||||
|
||||
## Entrance — day
|
||||
|
||||

|
||||
|
||||
## Entrance — night
|
||||
|
||||

|
||||
|
||||
## Across the boulevard
|
||||
|
||||

|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.5 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.3 MiB |
Reference in new issue
Block a user