Add tracked AI skills for Blender assets and release QA
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zwitschi committed 2026-11-03 19:53:32 +01:00
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@@ -48,6 +48,19 @@ forces one.
Use them when a task touches `tools/blender_assets.py`, `tools/npc_pipeline.py`,
`tools/bake_ao.py`, `assets/models/blender/**`, or Blender-authored venue/prop geometry.
### Project-authored skills (tracked)
Two project skills are committed under `.agents/skills/` and are guidance for
any agent, not only Pi:
- `gig-line-blender-asset-contract` — the NPC/gear/prop contract, build order,
headless Blender commands, failure playbook and verification gates.
- `gig-line-release-qa` — the test/smoke matrix, visual judges, clean-worktree
build, checksum/tag/publish sequence and release records.
They are not runtime dependencies and do not move tool implementations into
`.agents/`. The third-party `blender-skills` pack stays local/gitignored.
### Routing
Start with `blender-director` for anything multi-discipline, then load only the