Verify NPC headgear clearance after the face pass
Full build / Import + headless tests (push) Successful in 34s
Full build / Full desktop build + optional release (push) Skipped

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zwitschi committed 2026-11-02 19:30:19 +01:00
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@@ -115,8 +115,9 @@ and equipment fit.
rebuilt. `sheet_npc_baseline_compare-face-detail.jpg`.)
- [ ] Audit hair caps, fringes, side locks, buns and beard silhouettes for gaps, intersections and
obvious scalp seams; keep hair color in the tintable slot.
- [ ] Verify hats/hoods/sunglasses/helmets still clear the refined brow, ears and hair; update gear
fit measurements and rebuild any affected gear.
- [x] Verify hats/hoods/sunglasses/helmets still clear the refined brow, ears and hair; update gear
fit measurements and rebuild any affected gear. (Final-context 96-frame review: cap, helmet,
hood and sunglasses clear the eyes; `blender_assets.py fit` clean; no rebuild needed.)
- [ ] Check face readability under day, evening and LATE lighting and at the portrait capture’s
shallow depth of field.