Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
Full build / Import + headless tests (push) Successful in 3m6s
Full build / Full desktop build + optional release (push) Skipped

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zwitschi committed 2026-11-04 11:49:13 +01:00
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@@ -178,9 +178,10 @@ canonical implemented-features list in `docs/development-status.md`.
The playable build covers the three venues, tutorial/campaign/checkpoints, the 0.9.3–0.9.6
polish/texture/integration passes and the Blender + realism asset pipeline (see `DONE.md` and
`CHANGELOG.md`). The 12-character library (realistic face + four crowd variants) and the
Comedy Store map rebuild are complete. **Priority (2026-11-04, owner):** 1) fix the `Rig` pose
harness, 2) the MakeHuman character pipeline, 3) re-evaluate the 3D models, 4) ship the **0.11.0**
minor release — `TODO.md` is the priority source. Test counts as of 2026-11-04: Godot 277/277,
Comedy Store map rebuild are complete. **Priority (2026-11-04, owner):** 1) finish the MakeHuman
character, 2) release the finished procedural character development as the **0.10.1 patch**,
3) re-evaluate the 3D models, 4) the MakeHuman body targets **0.11.0** — `TODO.md` is the
priority source. Test counts as of 2026-11-04: Godot 277/277,
Python 161/161, `check_docs` OK.
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