Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
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@@ -178,9 +178,10 @@ canonical implemented-features list in `docs/development-status.md`.
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The playable build covers the three venues, tutorial/campaign/checkpoints, the 0.9.3–0.9.6
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polish/texture/integration passes and the Blender + realism asset pipeline (see `DONE.md` and
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`CHANGELOG.md`). The 12-character library (realistic face + four crowd variants) and the
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Comedy Store map rebuild are complete. **Priority (2026-11-04, owner):** 1) fix the `Rig` pose
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harness, 2) the MakeHuman character pipeline, 3) re-evaluate the 3D models, 4) ship the **0.11.0**
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minor release — `TODO.md` is the priority source. Test counts as of 2026-11-04: Godot 277/277,
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Comedy Store map rebuild are complete. **Priority (2026-11-04, owner):** 1) finish the MakeHuman
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character, 2) release the finished procedural character development as the **0.10.1 patch**,
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3) re-evaluate the 3D models, 4) the MakeHuman body targets **0.11.0** — `TODO.md` is the
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priority source. Test counts as of 2026-11-04: Godot 277/277,
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Python 161/161, `check_docs` OK.
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