Close the measurable prop-fit items and point the review page row 4 at the owner verdict
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@@ -78,7 +78,7 @@ Tick a verdict per row. A rejected row becomes a concrete `TODO.md` task, not an
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| 1 | Do the twelve characters read as distinct people at 8 m? | ☐ yes ☐ no |
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| 2 | Is the head size right for the body (no bobblehead, no pinhead)? | ☐ yes ☐ no |
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| 3 | Do the faces hold up at portrait distance — brows, eyes, mouth, hair? | ☐ yes ☐ no |
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| 4 | Do the hands and the hand-held items (camera, clipboard, board, baton) read correctly? | ☐ yes ☐ no |
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| 4 | Do the hands and the hand-held items (camera, clipboard, board, baton, parcel) read correctly? | ☐ yes ☐ no |
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| 5 | Is the firefighter helmet the only head gear, and does it sit correctly? | ☐ yes ☐ no |
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| 6 | Are the role outfits believable for a Hollywood-boulevard shift? | ☐ yes ☐ no |
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| 7 | Are the seeded tint palettes acceptable, or too pastel/saturated? | ☐ yes ☐ no |
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@@ -92,10 +92,13 @@ Recorded as tasks in `TODO.md` under **Owner review findings**:
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1. **Eyes have no whites.** Every base uses single-colour quads, so eyes read as dark rectangles at
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portrait distance. A light sclera plus pupil on the `Eye` slot would finish the face.
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2. **Hands and hand-held gear are still authored for the old body.** The wrist moved from y 0.78 to
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1.017 and the arm got shorter, so the clipboard and the umbrella are oversized. A dedicated
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prop-and-gear fit pass is queued in [`../TODO.md`](../TODO.md) under **Prop and gear fit pass
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(new NPC attach points)** — it starts by teaching `fit` to measure hand gear at all.
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2. **Hands and hand-held gear — measured and re-fitted.** `fit` now measures hand gear against the
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Quaternius wrist (y 1.017) and reports `size_vs_head`, which turned "reads oversized" into a
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number. Only the `clipboard` was genuinely mis-authored (grip in the middle of the board); it now
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grips the top edge. The delivery parcel and the confused-visitor tray became carried props in
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the hands, and the `cap`/`hood` gear were retired with the hats, leaving a 15-piece set. The
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per-item table is in [`blender-assets.md`](blender-assets.md#hand-item-fit-on-the-quaternius-rig).
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**Row 4 is the one still needing an owner verdict.**
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2. **Arms still graze the torso on the `worker` base** — the 7° rest tilt cleared the `casual` base
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but not this one.
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3. **The `npc_vest` clipboard is oversized** on the shorter Quaternius arm.
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