Document the local Godot 4.7.2 toolchain
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Record the upgraded 4.7.2 binary, the retained 4.3 backup and the matching
export templates. Keep the project/CI baseline at 4.3 and note that 4.7.2
verified import, tests, the session smoke and a Linux export. Hide the
4.7-generated per-script UID sidecars from this clone only.
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zwitschi committed 2026-11-01 19:16:55 +01:00
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@@ -15,7 +15,8 @@ time you export, either:
`Godot_v4.3-stable_export_templates.tpz` contents into
`~/.local/share/godot/export_templates/4.3.stable/`.
Verify with:
The templates must match the editor binary you use locally. CI pins Godot 4.3;
the local development machine uses 4.7.2 with its matching templates. Verify with:
```bash
godot --headless --export-release "Linux" build/gig-line-smoke.x86_64
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@@ -2,7 +2,7 @@
## Setup
1. Download the Godot 4.3 editor (official build) and put `godot` on your PATH.
1. Download the Godot 4.3+ editor (official build) and put `godot` on your PATH. CI pins 4.3; local development is verified with 4.7.2.
2. Open or run the project from this directory.
## Run and Test