Move hand gear forward into the palm
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@@ -203,6 +203,9 @@ func test_library_gear_attaches_to_the_contract_points() -> bool:
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var b := TestUtils.check(camera != null and camera.get_parent() is Node3D
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and camera.get_parent().name == "Hand",
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"hand gear attaches under the hand proxy")
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var f := TestUtils.check(camera != null
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and camera.position.z >= NpcAvatar.HAND_ITEM_FORWARD.z - 0.001,
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"hand gear sits forward of the wrist proxy instead of inside the palm")
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tourist.free()
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var responder := _avatar(Rules.NpcType.RESPONDER, 12)
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var helmet := responder.find_child("Gear_firefighter_helmet", true, false) as Node3D
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@@ -213,10 +216,13 @@ func test_library_gear_attaches_to_the_contract_points() -> bool:
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"firefighter helmet attaches to Rig/Head")
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var d := TestUtils.check(tank != null and flashlight != null,
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"responder gets SCBA tank and flashlight")
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var g := TestUtils.check(flashlight != null
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and flashlight.position.z >= NpcAvatar.HAND_ITEM_FORWARD.z - 0.001,
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"flashlight uses the same forward grip offset")
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var e2 := TestUtils.check(helmet != null and helmet.position.y > 0.02,
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"the firefighter helmet clears the brow")
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responder.free()
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return a and b and c and d and e and e2
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return a and b and c and d and e and e2 and f and g
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## Horizontal bounds of a gear GLB in its attach-node space. The head/back
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## contract is measured against the Blender fit report (head width 0.315 m,
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