Retire the unused beanie gear and sequence asset fixes after the map rebuild
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zwitschi committed 2026-11-04 09:36:10 +01:00
1 parent ac0cf35cfb
commit 5158efc467
9 files changed
+19 -37

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+1 -23
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@@ -48,28 +48,6 @@
"triangles": 380,
"vertices": 408
},
"beanie": {
"attach": "head",
"bounds_godot": {
"max": [
0.193,
0.215,
0.183
],
"min": [
-0.193,
0.014,
-0.203
]
},
"category": "npc_gear",
"materials": [
"plastic_grey"
],
"path": "assets/models/blender/npc_gear/beanie.glb",
"triangles": 460,
"vertices": 403
},
"bench": {
"bounds_godot": {
"max": [
@@ -1246,4 +1224,4 @@
"head": "Rig/Head marker (y = 1.62 m, head centre)"
},
"generator": "tools/blender_assets.py"
}
}
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