Add the four crowd-variety characters and extend the baseline to twelve
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b945eb6e8f
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17 files changed
+199
-12
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@@ -510,6 +510,166 @@
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"triangles": 6030,
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"vertices": 5802
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},
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"npc_crowd_a": {
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"bounds_godot": {
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"max": [
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]
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},
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"category": "npc",
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"layer": "none",
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"materials": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"eye_white",
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"hair",
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"rubber"
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],
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"mesh_node": "npc_base",
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"path": "assets/models/blender/npc/npc_crowd_a.glb",
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"roles": [
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"tourist",
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"guest"
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],
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"tint_slots": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"hair"
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],
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"triangles": 5200,
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"vertices": 4734
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},
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"npc_crowd_b": {
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"max": [
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"category": "npc",
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"layer": "none",
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"materials": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"eye_white",
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"hair",
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"rubber"
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],
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"mesh_node": "npc_base",
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"path": "assets/models/blender/npc/npc_crowd_b.glb",
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"roles": [
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"confused_visitor",
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"guest"
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],
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"tint_slots": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"hair"
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],
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"triangles": 4734,
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"vertices": 4353
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},
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"npc_crowd_c": {
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"bounds_godot": {
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"max": [
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"min": [
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-0.332,
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-0.18
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]
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},
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"category": "npc",
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"layer": "coat",
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"materials": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"eye_white",
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"hair",
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"rubber"
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],
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"mesh_node": "npc_base",
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"path": "assets/models/blender/npc/npc_crowd_c.glb",
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"roles": [
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"intoxicated",
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"guest"
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],
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"tint_slots": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"hair"
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],
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"triangles": 5674,
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"vertices": 5440
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},
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"npc_crowd_d": {
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"bounds_godot": {
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"max": [
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0.293,
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1.856,
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],
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"min": [
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-0.225
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]
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},
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"category": "npc",
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"layer": "hood",
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"materials": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"eye_white",
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"hair",
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"rubber"
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],
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"mesh_node": "npc_base",
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"path": "assets/models/blender/npc/npc_crowd_d.glb",
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"roles": [
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"tourist",
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"guest"
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],
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"tint_slots": [
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"skin",
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"cloth",
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"pants",
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"accessory",
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"hair"
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],
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"triangles": 5814,
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"vertices": 5300
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},
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"npc_dress": {
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"bounds_godot": {
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"max": [
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