Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
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zwitschi committed 2026-11-04 10:24:21 +01:00
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@@ -17,6 +17,10 @@ The 2026-11-03 skill-guided re-evaluation, its measurements (texel density, budg
bounds) and the open scorecard live in [`3d-model-review.md`](3d-model-review.md). It does not
change the accepted limits below.
A single-variant face prototype (`npc_casual`) landed 2026-11-03/04: `seg=24/rings=16` head,
subtle brow ridge, fuller lower lip and both eyelids. It reads cleaner than the 0.9.4 face and is
a candidate for the remaining seven once the owner approves (see the review doc).
## What was captured
`src/test/capture_npc_baseline.gd` stages all eight library characters in a