Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
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@@ -17,6 +17,10 @@ The 2026-11-03 skill-guided re-evaluation, its measurements (texel density, budg
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bounds) and the open scorecard live in [`3d-model-review.md`](3d-model-review.md). It does not
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change the accepted limits below.
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A single-variant face prototype (`npc_casual`) landed 2026-11-03/04: `seg=24/rings=16` head,
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subtle brow ridge, fuller lower lip and both eyelids. It reads cleaner than the 0.9.4 face and is
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a candidate for the remaining seven once the owner approves (see the review doc).
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## What was captured
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`src/test/capture_npc_baseline.gd` stages all eight library characters in a
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