Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
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zwitschi committed 2026-11-04 10:24:21 +01:00
1 parent 8d32a8cac0
commit 4e23cc3ad5
7 files changed
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@@ -466,8 +466,8 @@
"accessory",
"hair"
],
"triangles": 4482,
"vertices": 4260
"triangles": 5038,
"vertices": 4756
},
"npc_coat": {
"bounds_godot": {
@@ -1224,4 +1224,4 @@
"head": "Rig/Head marker (y = 1.62 m, head centre)"
},
"generator": "tools/blender_assets.py"
}
}
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