Extend AI image tooling with variants; drop dev asset folders from git

asset_pipeline generate gains --variants N (saved as <stem>-1..N.png). .gitignore now excludes assets/models/concepts, assets/models/npc, assets/textures/npc/ai, and raw assets/textures/ai outputs; only game_ready and the game-facing NPC maps/models stay tracked.
This commit is contained in:
zwitschi committed 2026-11-01 12:08:34 +01:00
1 parent b24d0aeb61
commit 4943dbff16
32 files changed
+46 -16

No files matched your search

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 856 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 436 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 929 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 671 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 578 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 568 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 360 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 675 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 343 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 441 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 801 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 510 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 465 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 463 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 470 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 597 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 452 KiB