Intake the modular outfit pack and ship the Suit base for npc_coat
This commit is contained in:
1 parent
f6bb2b1de3
commit
3b9e3b61d8
12 files changed
+254
-37
No files matched your search
@@ -413,6 +413,11 @@ func _build_skinned_body(npc_type: int) -> bool:
|
||||
"npc_vest":
|
||||
# The hi-vis vest is a fixed material; cloth is the undershirt.
|
||||
pass
|
||||
"npc_coat":
|
||||
# The Suit base is the only formal outfit in the roster; the seeded
|
||||
# street palette turns it pink, so it keeps a dark suit tone.
|
||||
cloth = Color(0.13, 0.15, 0.20)
|
||||
pants = Color(0.11, 0.12, 0.15)
|
||||
"npc_firefighter":
|
||||
cloth = Color(0.16, 0.17, 0.20)
|
||||
pants = Color(0.13, 0.14, 0.17)
|
||||
|
||||
Reference in new issue
Block a user