Intake the modular outfit pack and ship the Suit base for npc_coat
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zwitschi committed 2026-11-06 19:02:38 +01:00
1 parent f6bb2b1de3
commit 3b9e3b61d8
12 files changed
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@@ -413,6 +413,11 @@ func _build_skinned_body(npc_type: int) -> bool:
"npc_vest":
# The hi-vis vest is a fixed material; cloth is the undershirt.
pass
"npc_coat":
# The Suit base is the only formal outfit in the roster; the seeded
# street palette turns it pink, so it keeps a dark suit tone.
cloth = Color(0.13, 0.15, 0.20)
pants = Color(0.11, 0.12, 0.15)
"npc_firefighter":
cloth = Color(0.16, 0.17, 0.20)
pants = Color(0.13, 0.14, 0.17)