Bump to v0.2.1 (maintenance): CI now verifies the NSIS installer contents via 7z
- Add a 'Verify Windows installer contents' step (7z l shows Step Line.exe + uninstall.exe) so the TODO verification items are proven by CI output - Rebuild 0.2.1 binaries (embedded PCK) and AppImage locally; smoke clean; 57/57 tests
This commit is contained in:
1 parent
5b994982bd
commit
39a80f39f9
5 files changed
+26
-6
No files matched your search
@@ -5,10 +5,11 @@
|
||||
- [x] Extend `tools/generate_textures.py` with an OpenRouter image-API mode
|
||||
(`--ai`, `--prompt`, `--name`, `--model`, `--size`), decoding base64 PNG
|
||||
responses and clamping output to ≤1024px.
|
||||
- [x] Verify a live `--ai` generation against a real `OPENROUTER_API_KEY`
|
||||
(generated `ai/brick_facade.png`, `ai/concrete.png`, `ai/asphalt.png` at
|
||||
1024×1024; fixed the seedream min-pixel requirement by requesting 2048px
|
||||
and downscaling).
|
||||
- [x] Add prompts for all 15 game textures (world surfaces, awning, skyline,
|
||||
vignette, 4 HUD icons, 5 access cards) and generate them under `assets/textures/ai/`.
|
||||
- [ ] Make the `ai/` icons/vignette/skyline truly transparent: seedream-4.5 ignores
|
||||
`background: transparent` (returns opaque images). Either switch to a
|
||||
transparency-capable model or post-process (e.g. chroma-key the flat background).
|
||||
|
||||
## 🪟 Windows installer (self-contained, all game data)
|
||||
|
||||
|
||||
Reference in new issue
Block a user