Rename Step Line to Gig Line
Update the game name in project.godot, export presets, UI/marquee/title strings, packaging (AppImage/NSIS/desktop/appdata), tools, docs, and the generated prop GLBs. Packaging assets and README screenshots are regenerated. Headless suite 209/209 and Python tooling tests pass.
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@@ -8,4 +8,4 @@ func _ready() -> void:
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var manager := GameManager.new()
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manager.name = "GameManager"
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add_child(manager)
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print("[Step Line] game started")
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print("[Gig Line] game started")
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