Rebuild the Joke Shop as the Sunset Strip block
- Replace the alley with the 27 m Comedy Store-inspired hall, signature canopy, circular blade sign, red curtain bays, west entrance, low-rise neighbours, dry hillside and opposite frontage. - Add day/night/across-street concept frames and real-site mapping notes. - Expose the Joke Shop day stage in the realism captures and refresh the gallery shots. - Render multiline HUD/wand strings correctly and list carried items in the wand panel. - Add the Joke Shop layout/budget tests and update docs, roadmap and changelog.
This commit is contained in:
1 parent
74dc1fdc1d
commit
37f925c7ad
39 files changed
+1015
-96
No files matched your search
@@ -43,3 +43,4 @@
|
||||
41. UI copy: inspection/wand use "A = admit · D = refuse entry", review returns with "Return to menu", and application exit reads "Quit game".
|
||||
42. Button states remain readable on hover/focus/pressed; settings Apply/Cancel and radio normal-send/emergency-hold behave as labelled.
|
||||
43. The venue menu offers Hollywood Boulevard — Day and — Night; either starts the same map, and Night starts in the late phase with a full shift clock.
|
||||
44. The Joke Shop opens on the Sunset Strip club: the black hall, signature canopy, circular **THE JOKE SHOP** sign, red curtains, west entrance, palms, dry hillside with houses, neighbouring frontage and the opposite side of Sunset all read from the door camera. Day lighting and late lighting both look correct; the guard can walk the sidewalk without leaving the nav bounds.
|
||||
Reference in new issue
Block a user