Record the set-dressing vision review findings
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@@ -223,6 +223,14 @@ licence-free zone only.
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on near-black ground. No code change yet; these are owner-scorecard inputs.
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on near-black ground. No code change yet; these are owner-scorecard inputs.
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- [ ] Set dressing: review entrance and sidewalk prop clusters (`set-dressing`) for occlusion,
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- [ ] Set dressing: review entrance and sidewalk prop clusters (`set-dressing`) for occlusion,
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navigation obstacles and readable storytelling clusters.
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navigation obstacles and readable storytelling clusters.
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Vision review 2026-11-03 (`tools/describe_image.py` on the Joke Shop capture): the facade is
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well dressed, the sidewalk under-dressed. Findings: (1) the queue story is weak — the
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`security_podium` sits at x=6.8 while the entrance is at x=-8.8, so the host/podium and the
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two `stanchion`/`crowd_barrier` pieces do not read as a line at the door; (2) the rope
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barrier reads as thin bare geometry at night; (3) the west palm (x=-13.0) is inside the
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27 m facade x-range so its fronds visually overlap the roofline from the beauty camera;
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(4) the sidewalk has no light pool or A-frame/poster cluster. These are P2 composition
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items, kept for the owner scorecard rather than moved unilaterally.
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- [x] Camera height: already decided in the 0.9.0 pass — keep the 1.7 m gameplay camera; the
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- [x] Camera height: already decided in the 0.9.0 pass — keep the 1.7 m gameplay camera; the
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~1.55 m concept frames are art reference only (recorded in `DONE.md` 0.9.0 Animation).
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~1.55 m concept frames are art reference only (recorded in `DONE.md` 0.9.0 Animation).
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- [x] Build the venue three-up boards (real photo | generated concept | current capture):
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- [x] Build the venue three-up boards (real photo | generated concept | current capture):
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