Update the facade-realism progress note
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zwitschi committed 2026-11-03 15:55:10 +01:00
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@@ -400,7 +400,9 @@ facade evidence is still the 2009 CC BY frame. The 8 downloaded candidates are i
(Ashlar field landed: `limestone_ashlar` tile generated reference-anchored from the facade (Ashlar field landed: `limestone_ashlar` tile generated reference-anchored from the facade
photo, 768 px over ~4.6 m of wall = ~167 px/m, promoted via the picks pipeline; facade photo, 768 px over ~4.6 m of wall = ~167 px/m, promoted via the picks pipeline; facade
field + tint warm-shift live behind `VENUE_SPECS`, recapture committed and the day board field + tint warm-shift live behind `VENUE_SPECS`, recapture committed and the day board
rebuilt. Still open: night emissive balance and banner/canopy materials.) rebuilt. Banner cloth now carries a warm self-light registered with `_marquee_emissive`
(0.14 base energy; 0.28 at night, 0.028 by day), night capture promoted and the night
board rebuilt. Still open: marquee/canopy material pass.)
- [ ] Upgrade the facade from flat material bands to photoreal detail: either texture-projected - [ ] Upgrade the facade from flat material bands to photoreal detail: either texture-projected
detail (Path B below) or AI-generated material tiles derived from the facade photo (with detail (Path B below) or AI-generated material tiles derived from the facade photo (with
provenance), then verify texel density, tiling and the night look. provenance), then verify texel density, tiling and the night look.