Audit prop budgets and add a prop-gallery art check
- audit_glb decodes geometry: 400 tris / 600 verts budget, degenerate triangles, UV range, ground contact, one material; newspaper box parts moved to sit on y=0 - capture_prop_gallery.gd renders the six props on a studio backdrop; new prop_gallery catalogue entry + AI mockup (compare 10 good, judge match 0.90) - headless test that instances share the imported atlas material - README documents the gallery capture and budget; TODO props pipeline section moved to DONE
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