Add the external-mesh adapt intake command for the MakeHuman pipeline
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zwitschi committed 2026-11-04 11:27:43 +01:00
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@@ -181,6 +181,6 @@ polish/texture/integration passes and the Blender + realism asset pipeline (see
Comedy Store map rebuild are complete. **Priority (2026-11-04, owner):** 1) fix the `Rig` pose
harness, 2) the MakeHuman character pipeline, 3) re-evaluate the 3D models, 4) ship the **0.11.0**
minor release — `TODO.md` is the priority source. Test counts as of 2026-11-04: Godot 277/277,
Python 160/160, `check_docs` OK.
Python 161/161, `check_docs` OK.
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