Add the optional Forward+ desktop HQ build
Package a Forward+ preset with volumetric fog, SDFGI and a volumetric flashlight for a separate Linux/Windows Desktop HQ zip. Gate the effects on a real RenderingDevice, tune LATE fog, and adapt local light falloff for Godot 4.7. Record the Compatibility/Forward+ A/B captures and metrics, add the artifact to the build/publish scripts, and keep the default Compatibility/Web path unchanged. Headless 231/231, Python 87/87; exported HQ binary boots with Vulkan.
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@@ -4,6 +4,30 @@ All notable user-facing changes to Gig Line. The format follows
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[Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and versions use
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Semantic Versioning.
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## [0.7.1] — 2026-11-01
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### Added
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- An optional Desktop HQ build for Windows and Linux that uses Forward+,
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volumetric fog and SDFGI, packaged with an `override.cfg` beside the
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executable.
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- Volumetric flashlight haze in the Desktop HQ build, with a LATE-phase preset
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tuned so the entrance facade stays readable.
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### Changed
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- The normal Compatibility build remains the default; the preset only affects
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the extracted Desktop HQ copy.
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- Night-time light falloff adapts to Godot 4.7 while keeping the 4.3 baseline
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unchanged.
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### Fixed
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- The flashlight no longer disappears at night on Godot 4.7 under the old
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attenuation curve.
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- Headless and Web builds stay non-volumetric and boot normally when Forward+
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is unavailable.
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## [0.7.0] — 2026-11-01
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### Changed
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