adjusted agents instructions, made more precise and incorporate blender skills
This commit is contained in:
1 parent
3e41cda591
commit
2443343f2b
1 file changed
+28
-14
@@ -42,8 +42,9 @@ scope (major/minor/patch), not a placeholder.
|
||||
The MIT `blender-skills` pack is installed locally at `.agents/skills/blender-skills/`
|
||||
(94 skills plus a shared `references/` folder). It is **gitignored on purpose**: it is not
|
||||
game content, not part of the build, tests, CI or release packages, and every contributor
|
||||
may or may not have it. Pi gates project `.agents/skills` behind project trust, so the
|
||||
trust prompt has to be accepted before the skills load; `/skill:blender-director` forces one.
|
||||
may or may not have it. The agent runtime (Pi) gates project `.agents/skills` behind project
|
||||
trust, so the trust prompt must be accepted before the skills load; `/skill:blender-director`
|
||||
forces one.
|
||||
|
||||
Use them when a task touches `tools/blender_assets.py`, `tools/npc_pipeline.py`,
|
||||
`tools/bake_ao.py`, `assets/models/blender/**`, or Blender-authored venue/prop geometry.
|
||||
@@ -163,6 +164,9 @@ Recommended format:
|
||||
- [ ] Document the test procedure in `README.md`.
|
||||
```
|
||||
|
||||
Recommended `DONE.md` format: a `# DONE` heading, followed by each moved level-2 section
|
||||
unchanged, with a completion date line under each section heading.
|
||||
|
||||
Order the actual file as described in "Priority and Versioning": unversioned development tracks
|
||||
first (for example character and local-map development), then versioned milestones in version
|
||||
order, then future/deferred work.
|
||||
@@ -254,12 +258,12 @@ Update `README.md` whenever setup instructions, commands, project structure, or
|
||||
The root-level `CHANGELOG.md` records the user-facing changes for every release. It exists so players and contributors can see what changed between versions without reading the commit log.
|
||||
|
||||
- Add an entry for every patch, minor, and major version change.
|
||||
- Follow Semantic Versioning (`major.minor.patch`): bump major for breaking or vision-level changes, minor for new features, and patch for fixes and small polish.
|
||||
- Follow Semantic Versioning (`major.minor.patch`): bump major only for changes that remove or break an existing player-facing feature, save format, or config contract, or that replace a system listed as a core pillar in PLAN.md; bump minor for new user-facing features; bump patch for fixes and small polish.
|
||||
- A version increment is not complete until its `CHANGELOG.md` entry, `config/version` update and
|
||||
matching local release build have all been produced and verified.
|
||||
- Group each entry under `Added`, `Changed`, `Fixed`, and `Removed` headings, and date every entry.
|
||||
- Describe changes in user-facing terms, not as raw commit messages.
|
||||
- Add the entry when its work ships. If the version number is not yet known, record it under `Unreleased` and move it into a numbered version when the version is tagged.
|
||||
- Add the entry when its work ships. If the version number is not yet known, record it under `Unreleased` as a staging entry; moving it into a numbered version is a version increment and is complete only when the `config/version` update and matching local release build have also been produced and verified (see "Commit, Build and Version Discipline").
|
||||
|
||||
When a full executable level-2 milestone/theme in `TODO.md` is implemented, completed, and moved to `DONE.md`:
|
||||
|
||||
@@ -283,13 +287,10 @@ For each task:
|
||||
8. Commit each coherent, verified change as it is completed. Do not wait until a whole
|
||||
milestone is finished; keep commits small and descriptive and push them when the branch is
|
||||
shareable.
|
||||
9. On every major, minor or patch version increment: update `config/version`, add the
|
||||
`CHANGELOG.md` entry, run the local release build (`tools/build_releases.sh`), verify the
|
||||
artifacts and checksums, then commit, tag and push the version.
|
||||
10. If a level-2 milestone from `TODO.md` has been fully completed, ensure its `CHANGELOG.md`
|
||||
entry and matching build are in place, then create the next semantic version or tag.
|
||||
11. Push committed changes to the shared repository if applicable.
|
||||
12. Note the new version, build artifacts or tag in the relevant documentation and handoff
|
||||
9. If the change is a release (a major, minor, or patch version increment), follow the Release
|
||||
Procedure in "Commit, Build and Version Discipline".
|
||||
10. Push committed changes to the shared repository if applicable.
|
||||
11. Note the new version, build artifacts or tag in the relevant documentation and handoff
|
||||
summary.
|
||||
|
||||
Avoid unrelated refactors unless they are required for the task or explicitly approved.
|
||||
@@ -300,13 +301,24 @@ Avoid unrelated refactors unless they are required for the task or explicitly ap
|
||||
milestone or release is finished. Keep the working tree clean between tasks where possible.
|
||||
- **Push regularly.** Push shareable commits to the shared repository; do not accumulate a long
|
||||
local-only history.
|
||||
- **Build every version.** Major, minor and patch increments each require a local release build
|
||||
and artifact/checksum verification before tagging. A changelog entry alone is not a release.
|
||||
- **Build every version.** Every major, minor and patch increment follows the Release Procedure
|
||||
below; a changelog entry alone is not a release.
|
||||
- **CI is a second gate, not a substitute.** Tag builds remain automated, but the local build is
|
||||
the required pre-tag check for every version.
|
||||
- **Unversioned tracks stay unversioned.** Character, map and other development tracks do not get
|
||||
a placeholder version; the version is assigned when the work is scoped into a release.
|
||||
|
||||
**Release Procedure** — follow these steps in order for every major, minor, or patch version
|
||||
increment:
|
||||
|
||||
1. Update `config/version`.
|
||||
2. Write the `CHANGELOG.md` entry for the version.
|
||||
3. Run the local release build (`tools/build_releases.sh`).
|
||||
4. Verify the build artifacts and checksums.
|
||||
5. Commit the changes.
|
||||
6. Tag the version.
|
||||
7. Push the commit and tag.
|
||||
|
||||
## Collaboration Rules
|
||||
|
||||
- Prefer clear, reversible changes over broad rewrites.
|
||||
@@ -316,7 +328,7 @@ Avoid unrelated refactors unless they are required for the task or explicitly ap
|
||||
- Keep documentation synchronized with the implementation.
|
||||
- Mention files changed and checks run in handoff summaries.
|
||||
- Commit coherent increments as you go; do not wait until the end of a milestone.
|
||||
- Run a release build whenever a major, minor or patch version is incremented.
|
||||
- Follow the Release Procedure in "Commit, Build and Version Discipline" whenever a major, minor or patch version is incremented.
|
||||
- Leave follow-up work as checkbox items in `TODO.md` rather than hiding it in prose.
|
||||
- If blocked, document the blocker in `MEMORY.md` and add a corresponding task to `TODO.md`.
|
||||
- Avoid overwriting another contributor’s work; inspect recent changes before editing shared files.
|
||||
@@ -330,6 +342,8 @@ Before handing off work, an agent must run every check below that applies to the
|
||||
- Start the game or application and perform a basic smoke test.
|
||||
- For 3D/Blender changes: `blender_assets.py inspect`, `audit` and `fit`, the relevant capture
|
||||
gate, and a note of which local skills informed the change.
|
||||
- If the local Blender skills are not installed, state "no local skills used" in the handoff
|
||||
and list the skill-free checks that were run instead.
|
||||
- Check that documentation and task status reflect the actual state.
|
||||
- Review the final diff for accidental changes or unfinished markers.
|
||||
|
||||
|
||||
Reference in new issue
Block a user