Author the 62-to-13 joint map and align the AGENTS.md contract with the Quaternius base
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@@ -136,6 +136,40 @@ canonical base built from `Casual_Hoodie.glb` (the most detailed body) by
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This is the §2 contract-bake input: the 62-joint rig is authoring-only and is mapped to the
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13-core contract next, not shipped as-is.
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## 62-joint → 13-core joint map (2026-11-05)
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The Quaternius hierarchy (measured from `quaternius_base.glb`):
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- `Root → Body → Hips → Abdomen → Torso → Chest → Neck → Head` (spine);
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- `Chest → Shoulder.L/R → UpperArm.L/R → LowerArm.L/R → Wrist.L/R → fingers` (arms);
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- `Body → UpperLeg.L/R → LowerLeg.L/R` and `Root → Foot.L/R` (legs — the foot is a separate
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child of Root, not of LowerLeg);
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- `Root → PT.L/R` (IK pole targets, no deforming weights).
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The contract is 14 bones (13 core + `Hips` root): `Hips, Spine, Neck, Head, Shoulder.L/R,
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Elbow.L/R, Hand.L/R, Hip.L/R, Knee.L/R`. The map:
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| Contract bone | Quaternius source | Notes |
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| --- | --- | --- |
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| `Hips` | `Hips` | `Root` + `Body` collapse into `Hips` |
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| `Spine` | `Abdomen`, `Torso`, `Chest` | three collapse into one |
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| `Neck` | `Neck` | |
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| `Head` | `Head` | |
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| `Shoulder.L/R` | `UpperArm.L/R` | the collar `Shoulder.L/R` collapses into `Spine` |
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| `Elbow.L/R` | `LowerArm.L/R` | |
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| `Hand.L/R` | `Wrist.L/R` | |
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| `Hip.L/R` | `UpperLeg.L/R` | |
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| `Knee.L/R` | `LowerLeg.L/R` | |
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Optional extras (allowed by the contract; kept if they survive within 24,000 vertices):
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- the 30 finger bones (`Thumb×3, Index×4, Middle×4, Ring×4, Pinky×4` × L/R) → optional finger
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bones;
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- `Foot.L/R` → optional toe bones.
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Dropped (never shipped): `PT.L/R` (pole targets carry no deforming weights), and the
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`Root`/`Body`/collar-`Shoulder` collapse bones above.
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## Contract mismatch
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The expensive part is the rig and proportions, not the mesh. The source has a
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