Anchor Jimmy Kimmel Live entrance concepts and mark the building as the starting point
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zwitschi committed 2026-11-03 18:28:31 +01:00
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@@ -11,7 +11,10 @@ eye height, while side streets and interiors are simplified.
- **Coordinates:** 34.10118 N, 118.34009 W (OSM way `424024147`).
- **Building:** the 1921 Hollywood Masonic Temple, designed by John C. Austin in
the Classical Revival style; now the El Capitan Entertainment Centre and the
home of *Jimmy Kimmel Live!*.
home of *Jimmy Kimmel Live!*. This is the game's **starting point**: the first
shift (Hollywood) and the late-night TV Studio arrival both begin at this
building, where the Kimmel stage and studio occupy the interior behind the
six-column facade.
- **Facade:** a light stone/render Neoclassical front with six oversized Ionic
columns, a recessed main entrance reached by eight stone steps, ornamental
iron door grilles, a continuous crosscut-grille transom, two street-level side
@@ -27,7 +30,11 @@ eye height, while side streets and interiors are simplified.
The game's third venue is **the same block**, not a separate real site. The building houses
*Jimmy Kimmel Live!*, so the "Late Night TV Studio" scenario restages 6840 Hollywood Blvd as a
studio arrival: the same stone facade and steps, plus a bulb-lit canopy, a glossy black car at the
kerb, a barrier/stanchion line and an audience queue. `VENUE_SPECS["tv_studio"]` is a variant of the
kerb, a barrier/stanchion line and an audience queue. The Kimmel stage/audience and the entrance
marquee are researched as local-only reference sets under
`tmp/research/jimmy-kimmel-stage/` and `tmp/research/jimmy-kimmel-entrance/` (gitignored); the
photo-anchored entrance concepts live in
[`screens/concepts/hollywood_boulevard/README.md`](screens/concepts/hollywood_boulevard/README.md). `VENUE_SPECS["tv_studio"]` is a variant of the
Hollywood spec (30.0 m facade instead of 29.6 m, arrival staging instead of the day-time banners),
and it shares this block's reference board rather than owning one.