Add body-camera timeline to the shift review
- New src/game/ui/event_timeline.gd flattens every recorded incident event (ADR-0005) into one time-ordered list and shows time, person, and a one-line summary. Step with Left/Right or the buttons; Esc returns to the review. No live 3D replay in this first version. - Shift review gains a "Body camera timeline" button that hands the review to the timeline; the review dim is hidden while it is open (stacked overlays made the screen nearly black) and restored on close. - ShiftCoordinator records started_at_ms so the review can stamp events as mm:ss. - 8 new string keys for the timeline UI and the review button. Tests/docs - Headless suite 113 -> 120 (test_event_timeline.gd), new smoke_timeline.gd that opens the timeline from the review, steps through every event, and closes back. - README, TODO section moved to DONE, MEMORY notes. Version 0.2.6.
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# TODO
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Godot 4.3 prototype. Release **v0.2.5** is tagged. Headless suite **113/113**, plus
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`smoke_session_shell.gd`, `smoke_plan_verbs.gd`, `smoke_crowd.gd`, `smoke_emergency.gd`, and the
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windowed focus/radial smoke.
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Godot 4.3 prototype. Release **v0.2.6** is tagged. Headless suite **120/120**, plus
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`smoke_session_shell.gd`, `smoke_plan_verbs.gd`, `smoke_crowd.gd`, `smoke_emergency.gd`,
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`smoke_timeline.gd`, and the windowed focus/radial smoke.
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Host `REQUIRE_SIGNIN_VIEW` stays deferred.
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## Body-camera replay
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- [ ] Shift review: a timeline of recorded incident events (ADR-0005 already stores them).
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Scrub or step through; no live 3D replay required in the first version.
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## NPC theater
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Intents `sit` / `photo` / `film` / `perform` already pick waypoints. ADR-0010 rig (face/hair)
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