Add the Ramada Plaza hotel tower mass behind the Joke Shop west neighbour
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@@ -467,8 +467,11 @@ pass. The current `_build_comedy_store_building()` stays as the fallback.*
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- [ ] Rebuild the canopy + blade sign as library props or procedural geometry through the assisted
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pipeline (`blender_assets.py inspect` → scripted edits → `audit`/`fit`), keeping the 4,000
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prop-triangle budget; verify against the street/strip concept pairs before committing.
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- [ ] Add the neighbouring hotel/parking ramp as a low-detail blocker mass (no interior) so the
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block silhouette matches the hotel reference frame, inside the venue mesh budget.
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- [x] Add the neighbouring hotel mass: `WestHotelTower` now rises behind the west cream block
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(12 × 18 m pink slab with a parapet and a 5×4 window grid, stepped back from the podium)
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matching the Ramada Plaza reference; Joke Shop map is 26,828 tris / 580 meshes (under the
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150k/700 budget), Godot 277/277. The parking-ramp/drop-off detail stays out (low-detail
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blocker mass only).
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- [ ] Re-work the facade field from flat boxes to the reference's actual banding: black stucco
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field (`dark_stucco`), deep canopy shadow, fascia band, red curtain bays and the recessed
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entrance, using the four concept pairs for value/mood targets.
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