Tune the flashlight against measured luminance and refresh the venue gallery
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@@ -302,6 +302,25 @@ renderer are untouched.
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| `street_tree` | 2,592 tris | 1,506 |
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| Props total (20) | 13,808 | 11,784 |
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## Lighting pass — flashlight measured 2026-11-06
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`capture_realism.gd --stages=late --flashlight` renders the same frame with the lamp off and on, so
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the beam's contribution is a number instead of an impression. Mean luminance, 0–255:
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| Region | Lamp off | Old settings | Shipped now |
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| --- | --- | --- | --- |
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| Aimed centre (facade) | 13.5 | 13.6 | **29.7** |
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| Near pavement | 3.7 | 3.7 | **11.7** |
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The old flashlight (energy 4.2, 20 m range, 14° cone, aimed dead ahead) moved the frame by 0.1/255 —
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it was effectively off. The shipped values are 10 energy, 45 m, 24°, tilted 5° down: the beam lands
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on the door or person being checked *and* puts a pool on the pavement in front, without flooding the
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facade. Verified in both venues (Hollywood facade and the Joke Shop door).
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Still open from the milestone: marquee emissive under Compatibility, and the street-lamp pools — the
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night ground sits at 3.8/255 away from the sconces, and raising lamp energy was already rejected once
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for washing the sidewalk grey, so those need range/attenuation work rather than more brightness.
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## Scorecard skeleton
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Verdicts use `qa-review` semantics: **P0** (blocker: wrong scale, broken normals, budget fail),
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