Refine the NPC nose, mouth and ears
This commit is contained in:
1 parent
7dc3d3c873
commit
12e70357c5
26 files changed
+80
-62
No files matched your search
@@ -110,8 +110,9 @@ and equipment fit.
|
||||
sculpted into the head mesh; no separate jaw/cheek spheres or AO intersection rings.)
|
||||
- [x] Improve brow/eye-socket depth and eyelid/iris readability without turning the low-poly face
|
||||
into a noisy mesh. (Recessed sclera, thin upper lid; `sheet_npc_baseline_compare-face.jpg`.)
|
||||
- [ ] Refine the nose bridge/tip, lips and ear shape; keep the five tint slots and face direction
|
||||
unchanged.
|
||||
- [x] Refine the nose bridge/tip, lips and ear shape; keep the five tint slots and face direction
|
||||
unchanged. (Ala wings, smaller tip, one rounded mouth slot, darker ear concha; all eight
|
||||
rebuilt. `sheet_npc_baseline_compare-face-detail.jpg`.)
|
||||
- [ ] Audit hair caps, fringes, side locks, buns and beard silhouettes for gaps, intersections and
|
||||
obvious scalp seams; keep hair color in the tintable slot.
|
||||
- [ ] Verify hats/hoods/sunglasses/helmets still clear the refined brow, ears and hair; update gear
|
||||
|
||||
Reference in new issue
Block a user