Gig Line — Desktop HQ build
===========================

This build uses Godot's Forward+ renderer instead of the default
GL Compatibility renderer, enabling volumetric fog and SDFGI.

Requirements:
- A Vulkan-capable GPU/driver (Linux or Windows).
- Keep override.cfg next to the executable. Without it the binary falls back
  to the normal Compatibility build.

The game still runs if Forward+ is unavailable, but the desktop-only effects
will be disabled.

Linux:   chmod +x gig-line-linux-*.x86_64 && ./gig-line-linux-*.x86_64
Windows: run gig-line-windows-*.exe
