- Added `vitest` for testing and created initial tests for route utilities.
- Implemented route selection logic in the App component, allowing users to select start and end stations.
- Updated the NetworkMap component to reflect focused and selected stations, including visual indicators for start and end stations.
- Enhanced the route panel UI to display selected route information and estimated lengths.
- Introduced utility functions for building track adjacency and computing routes based on selected stations.
- Improved styling for route selection and station list items to enhance user experience.
- Introduced unit tests for the station service, covering creation, updating, and archiving of stations.
- Added detailed building block view documentation outlining the architecture of the Rail Game system.
- Created runtime view documentation illustrating key user interactions and system behavior.
- Developed concepts documentation detailing domain models, architectural patterns, and security considerations.
- Updated architecture documentation to reference new detailed sections for building block and runtime views.
- Added TypeScript build info for frontend.
- Created Vite configuration for React application.
- Implemented pre-commit hook to run checks before commits.
- Set up PostgreSQL Dockerfile with PostGIS support and initialization scripts.
- Added database creation script for PostgreSQL with necessary extensions.
- Established Python project configuration with dependencies and development tools.
- Developed pre-commit script to enforce code quality checks for backend and frontend.
- Created PowerShell script to set up Git hooks path.