feat: Add OSM refresh script and update loading scripts for improved database handling
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131
README.md
131
README.md
@@ -4,56 +4,6 @@ A browser-based railway simulation game using real world railway maps from OpenS
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## Features
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- Real world railway maps
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- Interactive Leaflet map preview of the demo network snapshot
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- Build and manage your own railway network
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- Dynamic train schedules
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## Architecture
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The project is built using the following technologies:
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- Frontend: HTML5, CSS3, JavaScript, React
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- Backend: Python, FastAPI, Flask, SQLAlchemy
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- Database: PostgreSQL with PostGIS extension
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- Mapping: Leaflet, OpenStreetMap
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## Project Structure
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Planned structure for code and assets (folders created as needed):
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```text
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rail-game/
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|-- backend/
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| |-- app/
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| | |-- api/ # FastAPI/Flask route handlers
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| | |-- core/ # Config, startup, shared utilities
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| | |-- models/ # SQLAlchemy models and schemas
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| | |-- services/ # Domain logic and service layer
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| | `-- websocket/ # Real-time communication handlers
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| |-- tests/ # Backend unit and integration tests
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| `-- requirements/ # Backend dependency lockfiles
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|-- frontend/
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| |-- public/ # Static assets served as-is
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| |-- src/
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| | |-- components/ # Reusable React components
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| | |-- hooks/ # Custom React hooks
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| | |-- pages/ # Top-level routed views
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| | |-- state/ # Redux/Context stores and slices
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| | |-- styles/ # Global and modular stylesheets
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| | `-- utils/ # Frontend helpers and formatters
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| `-- tests/ # Frontend unit and integration tests
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|-- docs/ # Architecture docs, ADRs, guides
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|-- infra/ # Deployment, IaC, Docker, CI workflows
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|-- scripts/ # Tooling for setup, linting, migrations
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|-- data/ # Seed data, fixtures, import/export tooling
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`-- tests/ # End-to-end and cross-cutting tests
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```
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Use `infra/` to capture deployment assets (Dockerfiles, compose files, Terraform) and `.github/` for automation. Shared code that crosses layers should live in the respective service directories or dedicated packages under `backend/`.
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## Installation
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1. Clone the repository:
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```bash
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@@ -83,6 +33,60 @@ Use `infra/` to capture deployment assets (Dockerfiles, compose files, Terraform
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copy .env.example .env # PowerShell: Copy-Item .env.example .env
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```
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`DATABASE_URL`, `TEST_DATABASE_URL`, and `ALEMBIC_DATABASE_URL` control the runtime, test, and migration connections respectively.
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5. (Optional) Point Git to the bundled hooks: `pwsh scripts/setup_hooks.ps1`.
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6. Run database migrations to set up the schema:
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```bash
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cd backend
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alembic upgrade head
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cd ..
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```
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7. Refresh OpenStreetMap fixtures (stations + tracks) into the local database:
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```bash
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python -m backend.scripts.osm_refresh --region all
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```
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Use `--no-commit` to dry-run the loader against existing data, or skip specific steps with the `--skip-*` flags.
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8. Start the development servers from separate terminals:
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- Backend: `uvicorn backend.app.main:app --reload --port 8000`
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- Frontend: `cd frontend && npm run dev`
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9. Open your browser: frontend runs at `http://localhost:5173`, backend API at `http://localhost:8000`.
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10. Run quality checks:
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- Backend unit tests: `pytest`
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- Backend formatters: `black backend/` and `isort backend/`
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- Frontend lint: `cd frontend && npm run lint`
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- Frontend type/build check: `cd frontend && npm run build`
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11. Build for production:
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- Frontend bundle: `cd frontend && npm run build`
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- Backend container: `docker build -t rail-game-backend backend/`
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12. Run containers:
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- Backend: `docker run -p 8000:8000 rail-game-backend`
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- Frontend: Serve `frontend/dist` with any static file host.
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cd frontend
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npm install
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cd ..
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```
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11. Build for production:
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```bash
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copy .env.example .env # PowerShell: Copy-Item .env.example .env
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12. Run containers:
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`DATABASE_URL`, `TEST_DATABASE_URL`, and `ALEMBIC_DATABASE_URL` control the runtime, test, and migration connections respectively.
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5. (Optional) Point Git to the bundled hooks: `pwsh scripts/setup_hooks.ps1`.
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6. Run database migrations to set up the schema:
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@@ -93,27 +97,36 @@ Use `infra/` to capture deployment assets (Dockerfiles, compose files, Terraform
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cd ..
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```
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7. Start the development servers from separate terminals:
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7. Refresh OpenStreetMap fixtures (stations + tracks) into the local database:
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```bash
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python -m backend.scripts.osm_refresh --region all
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```
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Use `--no-commit` to dry-run the loader against existing data, or skip specific steps with the `--skip-*` flags.
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8. Start the development servers from separate terminals:
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- Backend: `uvicorn backend.app.main:app --reload --port 8000`
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- Frontend: `cd frontend && npm run dev`
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8. Open your browser: frontend runs at `http://localhost:5173`, backend API at `http://localhost:8000`.
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9. Run quality checks:
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9. Open your browser: frontend runs at `http://localhost:5173`, backend API at `http://localhost:8000`.
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10. Run quality checks:
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- Backend unit tests: `pytest`
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- Backend formatters: `black backend/` and `isort backend/`
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- Frontend lint: `cd frontend && npm run lint`
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- Frontend type/build check: `cd frontend && npm run build`
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10. Build for production:
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11. Build for production:
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- Frontend bundle: `cd frontend && npm run build`
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- Backend container: `docker build -t rail-game-backend backend/`
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- Frontend bundle: `cd frontend && npm run build`
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- Backend container: `docker build -t rail-game-backend backend/`
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11. Run containers:
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- Backend: `docker run -p 8000:8000 rail-game-backend`
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- Frontend: Serve `frontend/dist` with any static file host.
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12. Run containers:
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- Backend: `docker run -p 8000:8000 rail-game-backend`
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- Frontend: Serve `frontend/dist` with any static file host.
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## Database Migrations
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