#!/bin/bash # Open the Unreal editor focused on the walkable demo so you can press Play (PIE) # to compare in-editor input intake vs the packaged standalone build. # # Usage: Tools/run_pie.sh # Then in the editor: press the green Play button (Alt+P or the PIE toolbar). set -e ENGINE="${UE_ENGINE:-/run/media/system/DATA/Engines/UE_5.8.4}" PROJ="$(cd "$(dirname "$0")/.." && pwd)/Game/GigLine/GigLine.uproject" echo "Opening $PROJ on /Game/Hollywood/DemoMap ..." cd "$ENGINE" exec "./Engine/Binaries/Linux/UnrealEditor" "$PROJ" /Game/Hollywood/DemoMap