# Gig Line A Linux-first Unreal Engine game about walking and driving through a real city. The first release, `0.1.0`, is a walkable exterior demo around **6840 Hollywood Blvd / El Capitan Entertainment Centre**, covering the south-side frontage between Highland Avenue and Orange Drive plus the north-side frontage within 50 m of the boulevard. ## Status Pre-production. The Unreal project, prototype content, and geographic data are tracked; the engine itself is not. Current state is tracked in [ROADMAP.md](ROADMAP.md), and the per-task setup state in [Docs/setup.md](Docs/setup.md). ## Layout | Path | Contents | | --- | --- | | `Game/` | Unreal project, configuration, source, game-ready content | | `Art/` | Editable Blender files and original textures | | `Geo/` | Source manifests, permitted geographic data, processing scripts | | `Tools/` | Repeatable import/export helpers | | `Docs/` | Setup, toolchain pins, licensing, release checks | ## Getting started ```bash git lfs install # required: content, images, audio, and geo files are LFS-tracked git lfs pull Tools/check-lfs.sh # verifies the lfs filter is active and files are stored as pointers ``` The engine is installed outside the repository and pinned in [Docs/toolchain.md](Docs/toolchain.md). The full procedure is in [Docs/setup.md](Docs/setup.md). ## Documents - [ROADMAP.md](ROADMAP.md) — living task list, source of truth for progress - [PLAN.md](PLAN.md) — scope, stack, release policy, timeline - [AGENTS.md](AGENTS.md) — contributor and agent rules - [MEMORY.md](MEMORY.md) — shared session memory: discoveries, gotchas, bugs - [Docs/toolchain.md](Docs/toolchain.md) — pinned versions - [Docs/release-checks.md](Docs/release-checks.md) — release gate definitions - [Docs/licensing.md](Docs/licensing.md) and [THIRD_PARTY_NOTICES.md](THIRD_PARTY_NOTICES.md) — licensing - [CHANGELOG.md](CHANGELOG.md) — release history ## Licensing Project-owned code, art, and documentation are dedicated under [CC0 1.0](LICENSE). The engine, third-party assets, and geographic data have separate terms; see [Docs/licensing.md](Docs/licensing.md). OSM-derived output carries "© OpenStreetMap contributors".