# Third-party notices Provenance and redistribution status for everything in this repository that is not original project work. Policy lives in [Docs/licensing.md](Docs/licensing.md). Status values: **verified** (licence confirmed and permits our use), **pending** (not yet checked), **unresolved** (checked and not cleared — must not be committed or shipped). ## Tools (not distributed) | Component | Version | Licence | Status | | --- | --- | --- | --- | | Unreal Engine | 5.8.x (pin) | Epic Games EULA, proprietary | verified — not redistributable; distribution per Epic terms | | Blender | 5.2 LTS | GPL-2.0-or-later | verified — tool only, no GPL code linked into a shipped build | | MPFB | 2.0.18 | GPL-3.0-or-later (add-on code); CC0 1.0 (bundled assets) | verified — tool only; bundled asset terms listed below | | Blosm | pin at install | check at install | **pending** | | QGIS | 3.44.15 LTR | GPL-2.0-or-later | **pending** — tool only | | Git LFS | 3.x | MIT | **pending** | ## Geographic data | Component | Source | Licence | Status | | --- | --- | --- | --- | | OSM extract — Hollywood block, 2026-11-06 | OpenStreetMap API v0.6, `Geo/raw/osm-api-map-2026-11-06.osm` | OpenStreetMap data, local private use | verified — manifest and SHA-256 in `Geo/manifests/` | | OSM building ways 424024147, 424024148 | OpenStreetMap API v0.6, `Geo/raw/*.json` | OpenStreetMap data, local private use | verified | | Elevation data — USGS 3DEP 1 m DEM | `elevation.nationalmap.gov` 3DEP ImageServer export, `Geo/raw/dem-3dep-1m-26911-2026-11-06.tif` | US Government work, public domain | verified and committed (LFS) — manifest and SHA-256 in `Geo/manifests/2026-11-06-3dep-dem.md` | ## Reference photography (local only, not committed, not shipped) Reference photographs are **not** part of this repository. They live in the gitignored `Art/reference/` tree on the development machine, are used only for internal, private development, and are never built into a build or shipped. `.gitignore` enforces this; nothing under `Art/reference/` may be added, staged, or committed. | Local folder | Source | Provenance | | --- | --- | --- | | `Art/reference/hollywood/` | Copied 2026-11-06 from `…/06-games/security-game/docs/screens/refs/hollywood/` | That folder's `SIDECAR.md` (author, licence, URL, crop notes) | | `Art/reference/north-chinese/` | Fetched 2026-11-06 with `Tools/commons_fetch.py` from the Wikimedia Commons API | `sidecar.json` in the folder | | `Art/reference/north-tussauds/` | Same | `sidecar.json` in the folder | Reference notes and images are local only and excluded from version control. Rules that still apply, because they are about shipped output rather than local working material: - No reference photograph may be shipped, baked into a texture, or distributed. If a shipped asset would otherwise derive from one, that is a licensing decision to be made before the release, recorded here. - Venue lettering, signage artwork, and trademarks are separate rights from the photograph. Copying a façade's proportions is not the same as reproducing its signage. - A reference image whose provenance cannot be found locally must not be used at all. ## Assets | Component | Source | Licence | Status | | --- | --- | --- | --- | | Character mesh, standard rig, and baked skin | MPFB 2.0.18 bundled base mesh, rig, and textures; `Tools/mpfb_character_export.py` | CC0 1.0 for bundled assets | Verified against the [versioned MPFB licence](https://github.com/makehumancommunity/mpfb2/blob/v2.0.18/LICENSE.md); imported character assets and Blender source are tracked. | | OSM blockout | OSM extract and Blosm-generated geometry | OpenStreetMap data, local private use | Source manifests in `Geo/manifests/`. | | Terrain and street prototype | USGS 3DEP DEM, OSM data, project scripts | Public domain USGS data; OpenStreetMap data, local private use | Source manifests in `Geo/manifests/`. | | Hero façade blockout | Project-owned geometry from `Tools/hero_facade_build.py`, dimensions from OSM and the reference photography | Project-owned | Committed with a per-part evidence report (`Art/blender/hero/hero-facade-*.json`) and a position sidecar (`hero-facade.geo.json`). | | Street props (candidate reuse) | Sibling project `…/06-games/security-game`, `assets/models/blender_src/*.blend` | Project-owned by the same author | **Not yet imported.** Sources copied to `Art/props/blender_src/` with `Art/props/reuse-manifest.json`; a licence statement is required before any of them ship. |