[/Script/EngineSettings.GeneralProjectSettings] ProjectName=Gig Line CompanyName= CopyrightNotice= [/Script/UnrealEd.ProjectPackagingSettings] BuildConfiguration=PPBC_Development FullRebuild=False UsePakFile=True [/Script/EngineSettings.GameMapsSettings] ; Temporary default while the demo map is being built; GameMapsSettings in ; DefaultEngine.ini still names the game mode only. GameDefaultMap=/Game/Test/ReviewMap EditorStartupMap=/Game/Test/ReviewMap