diff --git a/Docs/setup.md b/Docs/setup.md index d7a2275..f65a2cd 100644 --- a/Docs/setup.md +++ b/Docs/setup.md @@ -12,8 +12,8 @@ Anything marked **human step** needs credentials, licence acceptance, or a decis - `[x]` Update Bazzite with its supported mechanism. `ujust update` (or `rpm-ostree upgrade`) followed by a reboot. Deployment `45.20261105` is booted and default; `44.20261026` retained as rollback. -- `[-]` Verify the NVIDIA driver and Vulkan from the desktop session. - Driver done: `nvidia-smi` names the RTX 5070 Ti, driver `615.78.08`, and the Wayland desktop renders through it. Vulkan instance `1.4.350` loads, but the physical-device line was not captured — run `vulkaninfo --summary | sed -n '/GPU0/,/^$/p'` and record it in [environment.md](environment.md). +- `[x]` Verify the NVIDIA driver and Vulkan from the desktop session. + `nvidia-smi` names the RTX 5070 Ti on driver `615.78.08` and the Wayland desktop renders through it. Vulkan enumerates it as GPU0: discrete, proprietary driver `615.78.08`, API `1.4.351`, conformance `1.4.3.3`. The integrated RADV GPU is GPU1 — watch that the engine does not select it. Evidence in [environment.md](environment.md). - `[ ]` Install `git-lfs`, `cmake`, `ninja-build`, `clang` as an ostree layer, reboot, then `git lfs install`. ## 2. Engine acquisition diff --git a/Docs/toolchain.md b/Docs/toolchain.md index f7a5c6c..211b3d4 100644 --- a/Docs/toolchain.md +++ b/Docs/toolchain.md @@ -9,7 +9,7 @@ Audited 2026-11-06 on the development workstation. | Component | Pinned | Source | Status | | --- | --- | --- | --- | | Bazzite | `45.20261105` (Kinoite, `bazzite-dx-nvidia`), kernel `7.2.15-ogc1.1.fc45` | `ujust update` / `rpm-ostree upgrade` | Booted and default. `44.20261026` retained as rollback. | -| NVIDIA driver | `615.78.08`, open kernel module | Bazzite image | Verified: desktop session renders through the RTX 5070 Ti; Vulkan instance 1.4.350. Vulkan device-name capture still pending, see [environment.md](environment.md). | +| NVIDIA driver | `615.78.08`, open kernel module | Bazzite image | Verified: desktop session renders through the RTX 5070 Ti; Vulkan GPU0 is the RTX 5070 Ti on driver `615.78.08`, conformance `1.4.3.3`. | | Unreal Engine | `5.8.x` — pin one exact build | Epic (license required) | Not installed. | | Unreal Linux toolchain | engine-bundled clang | Engine source tree | Not installed. Do not substitute the system compiler. | | Blender | `5.2` LTS (upstream patch `5.2.3`) | Flatpak `org.blender.Blender` | Installed. | diff --git a/ROADMAP.md b/ROADMAP.md index 1ba3981..f9186df 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -8,7 +8,7 @@ Living roadmap for this project. This file is the single source of truth for cur Status detail in [Docs/setup.md](Docs/setup.md); workstation audit in [Docs/environment.md](Docs/environment.md); pins in [Docs/toolchain.md](Docs/toolchain.md). -- [-] Update Bazzite using its supported mechanism; verify NVIDIA driver and Vulkan operation. +- [x] Update Bazzite using its supported mechanism; verify NVIDIA driver and Vulkan operation. - [ ] Register an Epic account and accept the Unreal license; obtain a pinned Linux engine build or build from Epic's authorized source repository. - [ ] Validate Unreal runs on Bazzite before asset production (not an officially supported distribution). - [-] Install the engine-required compiler/SDK, Git, Git LFS, and an editor; use Distrobox for isolated CLI dependencies where useful.