diff --git a/Game/GigLine/Content/Hollywood/DemoMap.umap b/Game/GigLine/Content/Hollywood/DemoMap.umap index 0d7f4ec..bda8053 100644 --- a/Game/GigLine/Content/Hollywood/DemoMap.umap +++ b/Game/GigLine/Content/Hollywood/DemoMap.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:24eff0e0dbd2a5e017481f572b1f28db3a093d254e4cd3f8a8460a38fb904619 -size 790414 +oid sha256:0d9f928f5ab72c1dbed54fbf5260ed9764c92d6c3dd4a90fa9719d0ff71afc88 +size 790645 diff --git a/Game/GigLine/Content/Hollywood/Site/M_Asphalt.uasset b/Game/GigLine/Content/Hollywood/Site/M_Asphalt.uasset index c5ca55c..95392fd 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_Asphalt.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_Asphalt.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:24a6dd322b6c442ab04c2ad4d56ece74f4cf6561c6afba8f4cfa34d1c086ee47 +oid sha256:515c5d0fa32f48b6ed9eca2f7d2c0384733ed84720ba27336a37547edd05fbcc size 10019 diff --git a/Game/GigLine/Content/Hollywood/Site/M_Concrete.uasset b/Game/GigLine/Content/Hollywood/Site/M_Concrete.uasset index 3d6ecbe..f2d67c1 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_Concrete.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_Concrete.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:76c3d9d8366c0a8224533f8f666e0492ec15ca34749e444942da46436adbbf2e +oid sha256:0af816ac6a9bdb39a87bbcce7174e500460d80f9cae794f200edd640b8c5ec4d size 10024 diff --git a/Game/GigLine/Content/Hollywood/Site/M_FacadeBanner.uasset b/Game/GigLine/Content/Hollywood/Site/M_FacadeBanner.uasset index c0f89b6..c293ae3 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_FacadeBanner.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_FacadeBanner.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:11892d92a3e270172429eb73ec09c7f7e03f0c60fea3fc5a8a23af08dda7d791 +oid sha256:acc27a5e90d8acbedfd9e6de9284406b07a189e43d8adbcf62536e408fe7ac00 size 11419 diff --git a/Game/GigLine/Content/Hollywood/Site/M_FacadeGlass.uasset b/Game/GigLine/Content/Hollywood/Site/M_FacadeGlass.uasset index a668c35..e168078 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_FacadeGlass.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_FacadeGlass.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bc35aefdd1a8b228aa1a454a9564719228ee9973cdf3e4eb456daedbcc1d8f50 +oid sha256:bd69d3a73480743960c29253f6b0fba0cb7b36f9e25449271a40368e01cee32e size 11414 diff --git a/Game/GigLine/Content/Hollywood/Site/M_FacadeStone.uasset b/Game/GigLine/Content/Hollywood/Site/M_FacadeStone.uasset index 46a1057..6457d8b 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_FacadeStone.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_FacadeStone.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6830b9277415cabc6ac44856def2e1249414ee4bb0c0c0804fbd7e65d2132ce0 +oid sha256:f69cdacb2c104c22a159bcaf30178675b677758f0e113fb493f1115769323f2a size 17083 diff --git a/Game/GigLine/Content/Hollywood/Site/M_FacadeStoneShadow.uasset b/Game/GigLine/Content/Hollywood/Site/M_FacadeStoneShadow.uasset index af3f08f..496a2d7 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_FacadeStoneShadow.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_FacadeStoneShadow.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c99372ec93db4057af001b5210d99737a18254eb5e34cc2c859668d44b1024d0 +oid sha256:2d685b9702d02c6404063fca72dcb41ef75cb19cc485cf8a899919a8f4790842 size 17113 diff --git a/Game/GigLine/Content/Hollywood/Site/M_Ground.uasset b/Game/GigLine/Content/Hollywood/Site/M_Ground.uasset index 51b0397..a175af2 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_Ground.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_Ground.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0d5e8b9e3919b674b122ac369c315d6ec429cf9481c9670aebe17544bdcaa3b3 +oid sha256:83a7c426d8fcc003dbac04edecc1a7b01ff6000865fac13c1e1007a3136e4be2 size 10014 diff --git a/Game/GigLine/Content/Hollywood/Site/M_KerbConcrete.uasset b/Game/GigLine/Content/Hollywood/Site/M_KerbConcrete.uasset index edc1f26..ac81344 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_KerbConcrete.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_KerbConcrete.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8bf715a1468553d37b68a4a3ec74d336dd6c76ce532acd6546422c2a5fe26144 +oid sha256:bf9d1a7b92d5959b0bbad167b5e7afdc496a702593e42d1f1e4bfd95a6ec005e size 10044 diff --git a/Game/GigLine/Content/Hollywood/Site/M_RoadPaint.uasset b/Game/GigLine/Content/Hollywood/Site/M_RoadPaint.uasset index 2efbaf7..385158d 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_RoadPaint.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_RoadPaint.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:87ac3a48f037e963682b8fb5c75995d29fefad75d62ba8818f1804bd35fcd150 +oid sha256:ae5991b10a20621f2b481acf1d1f08470feaefc8399aef5d3d0f977225acefe1 size 10029 diff --git a/Game/GigLine/Content/Hollywood/Site/M_Stucco.uasset b/Game/GigLine/Content/Hollywood/Site/M_Stucco.uasset index 8f10966..7f34073 100644 --- a/Game/GigLine/Content/Hollywood/Site/M_Stucco.uasset +++ b/Game/GigLine/Content/Hollywood/Site/M_Stucco.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bb18fe6d68b44dafcacf530d553c0e7648a857d153bea53ac52a2080f6e5dbc8 +oid sha256:211d816d30299fc6850553c2228e2479632ad8c26f6c9fec7a8f64a3f2ffa1f9 size 11389 diff --git a/Game/GigLine/Content/Hollywood/Site/Terrain_DEM.uasset b/Game/GigLine/Content/Hollywood/Site/Terrain_DEM.uasset index 46b4065..11f221b 100644 --- a/Game/GigLine/Content/Hollywood/Site/Terrain_DEM.uasset +++ b/Game/GigLine/Content/Hollywood/Site/Terrain_DEM.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ad3259a51f9ce9bb0ddb9ecf155fa8b566fbf9f9bde61bf8f8f4bb4a5491057b +oid sha256:86610410ac0bd4437420f0975cefcb373d5faf8bd6c9f2b1f96b2ac91c0848d1 size 357901 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_BC.uasset b/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_BC.uasset index c693848..1d4545b 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_BC.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_BC.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9f460b987431150db9c8eef65fe40253223a85060e1ebf86373c676c3aa52dd3 +oid sha256:329b82626155cc43c4b5d6601d1076664197e3eb76bd5a273e9220ba3e23fd74 size 70879 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_R.uasset b/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_R.uasset index 6bf62e0..00edaad 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_R.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_Asphalt_R.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:89d85117cb31416fa63b314b17bd1e757f6fc7d4bede935050fe75efbcf2b061 +oid sha256:568d40b24be2e1ee66bfdde01e4306833f7cce4bca7981fa8a2c6ed58821a92d size 29011 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_Concrete_BC.uasset b/Game/GigLine/Content/Hollywood/Textures/T_Concrete_BC.uasset index 1c677f7..d4b69d6 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_Concrete_BC.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_Concrete_BC.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f2baa905d51778ee375db2a61ef0b7c71e292c8db8ccb10d03dd6c33302c6ac8 +oid sha256:6de03da0479cb9561fda8e160798fc5747bc81b5e391652492765d0f3b001127 size 58568 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_Concrete_R.uasset b/Game/GigLine/Content/Hollywood/Textures/T_Concrete_R.uasset index c0aaefc..f2d4038 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_Concrete_R.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_Concrete_R.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9fdf85b7b99463e51a64b46231998b96f6c349772ade40c8212dc4fdf2067210 +oid sha256:d07df504f96e87a02aa3200344eadb4d7bfbf7dae8fa76e6727936467ab10fd5 size 17517 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_BC.uasset b/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_BC.uasset index ebfd95d..1463f91 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_BC.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_BC.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3af4c5d5ee96aa085166bb83f43edbd3b0b72b53ca17b155848bc700443c37be +oid sha256:eed3b94fa95bc1656d526c596a2ea97ba8b5fe0cf3055071dd0347cdfa42e65e size 40610 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_R.uasset b/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_R.uasset index 6427fcd..13e9335 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_R.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_StoneAshlar_R.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d92e0c8a5ac4141222e27d29633bd410dd56dbd85a1be353990c5f74fbc1512b +oid sha256:ff21d6ee483b06a43ce7e8470a0c485e0c63965fced3135a06762ab3dd1d71e0 size 18770 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_Stucco_BC.uasset b/Game/GigLine/Content/Hollywood/Textures/T_Stucco_BC.uasset index 1d1b8e9..3817113 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_Stucco_BC.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_Stucco_BC.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c6c157b6386d9f388a3a971deed480da42858dc8879c273678da57d4f5a7206d +oid sha256:3743e4558685cc359603dc5b93687be0bcf1cc313884c083d4d2a74a60bd61f5 size 62746 diff --git a/Game/GigLine/Content/Hollywood/Textures/T_Stucco_R.uasset b/Game/GigLine/Content/Hollywood/Textures/T_Stucco_R.uasset index 5469117..6cc27b8 100644 --- a/Game/GigLine/Content/Hollywood/Textures/T_Stucco_R.uasset +++ b/Game/GigLine/Content/Hollywood/Textures/T_Stucco_R.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:03cae36ff21e88270d607a2d82e0c29974cdfbca13eca046d0eba96cff4d4223 +oid sha256:04fdfe811558229f3a7d273ca1258827f60b8c4f45a4cd59bea0a6adfbddf3a2 size 17541 diff --git a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSign.uasset b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSign.uasset index c41d6b8..21843b1 100644 --- a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSign.uasset +++ b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSign.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d36167ad04af591fd675dff8842f57f21ac9a8415fdab0f62dc79bfc763d4514 +oid sha256:62e801a4ce589893ef4f4b1f505de7562072479ce4823e29d11b85de0a1b5f28 size 72330 diff --git a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignBracket.uasset b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignBracket.uasset index 048cd7e..dfba71c 100644 --- a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignBracket.uasset +++ b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignBracket.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:73d53cf13ef68ed366220857016d642721886b4062fd49cf8eec6959eb2ad2c8 +oid sha256:9c066f735a7b49790f8847e94e385567c668085d6d3fca6e0e9302efc383ab9f size 72466 diff --git a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignFrame.uasset b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignFrame.uasset index ad1a246..8ab754f 100644 --- a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignFrame.uasset +++ b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_BladeSignFrame.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:de66b5d60aeb7b7c0d6a18dd64194f668f59e73dca0d2c65de1538a47c5094cc +oid sha256:47cad9a681aee6ec3d1a6a86597b3c771cad40da99395ed18795ae905961fc82 size 72406 diff --git a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeCanopy.uasset b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeCanopy.uasset index c79ee97..12efb0d 100644 --- a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeCanopy.uasset +++ b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeCanopy.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:568fb7356c9e66d7b2690bc4c130e4de9e6c74ac2f98fa1c379fb9a658c34f92 +oid sha256:f4aa5b1853a3bddc595dceb85a961d627ff5b14ac89f5b87a52ea92cd2a0e35f size 72370 diff --git a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeFascia.uasset b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeFascia.uasset index 4f80a0d..6ae5d2a 100644 --- a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeFascia.uasset +++ b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeFascia.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a5396dd2c9370fd775f4c25783c478016df6228e2013090327a243963fc5781b +oid sha256:150b56f6e9d65146ed959b9f1161fb454107bbe23c272cb795fb82d85a83e1ca size 72438 diff --git a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeSoffit.uasset b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeSoffit.uasset index 6b543a8..d7df805 100644 --- a/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeSoffit.uasset +++ b/Game/GigLine/Content/Hollywood/Theatre/SM_Trim_MarqueeSoffit.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9e2fbea037518683243ae035beaca153f9a84a7d57ce53131788bf73bc823d65 +oid sha256:48f3ca7bda34a0a5fc59028fce5eb892c8f571adfd0815ccaf61bc7a273d31c8 size 72413 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/M_Vehicle_HatchPaint.uasset b/Game/GigLine/Content/Hollywood/Vehicle/M_Vehicle_HatchPaint.uasset new file mode 100644 index 0000000..eec354f --- /dev/null +++ b/Game/GigLine/Content/Hollywood/Vehicle/M_Vehicle_HatchPaint.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6a08d1d9803e53f3aa7d22e9b25253efbe49da58c8c7fb79c85ab0337f67379 +size 5712 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body.uasset index 5abdb3c..512f487 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d905db52fbef2d5795e93b56f507cecf91414268ba6780d8a2d3835a745b6886 +oid sha256:7a77d384343ae9fb2ea48eebc5ea9de962d91015b3ae555ed6ce969e10c25813 size 2971486 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD1.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD1.uasset index 9db3385..f5e6629 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD1.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD1.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bdb281464da1d1ea36efe66be900872cf48ecd9bef066de5687d9a41b820b68b +oid sha256:088c0af3e7ed88e90c2ab1cfcfa6b43b90ee2b8c60ab38e41a7d72602ec3a2b7 size 1417613 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD2.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD2.uasset index 93e57d0..a577de3 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD2.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Body_LOD2.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:75e76a4ff3345cec461e5c4b0e4a874e8861ca1c0d3574d240514cb7b0e19b10 +oid sha256:239a2e3fb9b61584dccbf3bbfd0563d9d5a2ad47e267c693e1c0b8556ab21697 size 577867 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Glass.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Glass.uasset index 5684067..7a56989 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Glass.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Glass.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:47ccef363a38464383c96777a56bca8849bbd303e42a32134ee4e92707622767 -size 637730 +oid sha256:13d85205a7e24339f9633fccf0b4c52414c78a7338194f5928e7d1f3fec93d05 +size 637779 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Lights.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Lights.uasset index 585e736..3de24c0 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Lights.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Lights.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ab2e26d2e21c2c76797642b5d7a62b214b4a1814fa34a78cf4469a35fe02ee7d -size 1112621 +oid sha256:0a190bed57beed6e2b292ce30690b845fd5a31a3067eae2d24055ab4fa28bf44 +size 1112638 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Trim.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Trim.uasset index b778c43..8fef201 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Trim.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Trim.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:50ba433b2b686ecc02fb76f8297fdb04b24c2e8f62261e5a5b85177622e6f6d3 -size 399198 +oid sha256:a30579509ba70e2e8206d4d41aa44d5f242f5c19422ee43ad5e231abf7b5d2ce +size 399215 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Wheels.uasset b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Wheels.uasset index 7034565..4494792 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Wheels.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/SM_Vehicle_Wheels.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d92b5594d04397d0d86b8d2d764d8dce1530d22247101b5cbcb8e43adebd2d1d -size 2576748 +oid sha256:2aa418b4897bef437e0efeab086f57d4cceeec573340071930935ee571018d2e +size 2576765 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/black_metal.uasset b/Game/GigLine/Content/Hollywood/Vehicle/black_metal.uasset index 123b1b7..e0e16dc 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/black_metal.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/black_metal.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8183bd1c290808cecc469ba3781bcb120f2ad36b3f08e1c2c07b2e70c19c4f55 +oid sha256:95d0b6b42e66bcdc73e77bcc4b283a29a62cef99e6cd9688e39dc03fc5ba531a size 5696 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/brake_caliper.uasset b/Game/GigLine/Content/Hollywood/Vehicle/brake_caliper.uasset index b0a3cb5..0c6cd26 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/brake_caliper.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/brake_caliper.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5b5dc2e7e92947d72d91cf4218f0144c96ce380cc0004e9c96bea86612301c3b +oid sha256:223622440f82521472adcec0c2841ceca4089ef319afccd093df9143a677ad38 size 5677 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/plastic_black.uasset b/Game/GigLine/Content/Hollywood/Vehicle/plastic_black.uasset index 454ec22..4bdea2c 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/plastic_black.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/plastic_black.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0b1e1d68e7e6454642b9cde51fdd27d97fe4fd61a2b4588556b76ef9e50e7592 +oid sha256:3165222ee36f78251b7e7c6b58a8d7b09dca1c93f7a7fff299c95543a594f672 size 5677 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/pure_black.uasset b/Game/GigLine/Content/Hollywood/Vehicle/pure_black.uasset index 32f4bbc..444bb61 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/pure_black.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/pure_black.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:603d4b5fbe4b7d1c60f6a5cc7ae24cb3902e584c0add28e7a9597c6d011d22ca +oid sha256:0a0b4c32aac054a746c5db7adffa67d0ded39fa7aac73de5abdff6386610f13b size 5662 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/rubber.uasset b/Game/GigLine/Content/Hollywood/Vehicle/rubber.uasset index d1d5383..b4a0e79 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/rubber.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/rubber.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1c3f71638dd90b0933ed297a37ca2b3ab9a66422ce47f33eaa6093f15c6537dc +oid sha256:b39184b50ba31a5b5ffaad93e5d8e90c31bf79ef849b4837e14d3599178c21b2 size 5642 diff --git a/Game/GigLine/Content/Hollywood/Vehicle/windows.uasset b/Game/GigLine/Content/Hollywood/Vehicle/windows.uasset index 81bcf76..bee6cbe 100644 --- a/Game/GigLine/Content/Hollywood/Vehicle/windows.uasset +++ b/Game/GigLine/Content/Hollywood/Vehicle/windows.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cbd59ae1a1dc7f4ab6dc2fcf4342de7f65ba6bdf4b184fb4c6c7d32890c50f1d +oid sha256:2c158d5d8088c2986bc99662de64b15a5728d2688a925575126643742bf28ed8 size 5676 diff --git a/Game/GigLine/Content/Test/ReviewMap.umap b/Game/GigLine/Content/Test/ReviewMap.umap index feeb4c3..f28baef 100644 --- a/Game/GigLine/Content/Test/ReviewMap.umap +++ b/Game/GigLine/Content/Test/ReviewMap.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6b8a14eda21c071a06c0f89da5f7ed7e258d28503a83f9584ffe8dbc30c9c8a9 +oid sha256:15945fd7dfb7a92d0faaf02a7ad520b6c62be176a71ed44e05e345c63190672a size 30542 diff --git a/Screenshots/demo/review-demo-crossing.png b/Screenshots/demo/review-demo-crossing.png index 2f137b7..bb7671c 100644 --- a/Screenshots/demo/review-demo-crossing.png +++ b/Screenshots/demo/review-demo-crossing.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:06bb6ac9a5b37d288a09740138c06b5a50f716d59ea0659717557aee4d35444f -size 3056862 +oid sha256:6fc18f63f749e81df8b6c82c813f1f7a1f85bf0bb06f27290f27ac87bbf4e18d +size 3058509 diff --git a/Screenshots/demo/review-demo-north-buildings.png b/Screenshots/demo/review-demo-north-buildings.png index c4502ca..7ea426f 100644 --- a/Screenshots/demo/review-demo-north-buildings.png +++ b/Screenshots/demo/review-demo-north-buildings.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e394046549081cdbea4ebdb7d7eb2a9a41a5f7f2dfe273ced4551deb718d1152 -size 2614310 +oid sha256:eade93afff0228ce1a47a817e4ef8a4028416d1acd706b0df110e1fef3ac46bf +size 2613730 diff --git a/Screenshots/demo/review-demo-retail-frontage.png b/Screenshots/demo/review-demo-retail-frontage.png index 06b07d4..4e7997e 100644 --- a/Screenshots/demo/review-demo-retail-frontage.png +++ b/Screenshots/demo/review-demo-retail-frontage.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:32f26da4cf9637fb23b4bde17224b70803cc64bad637244959d8e4505de4c0cf -size 2487795 +oid sha256:c06d507844a169e61d9adf54cfabfb5e55af86a0d72d46155f39de678324ab40 +size 2487737 diff --git a/Screenshots/demo/review-demo-spawn-view.png b/Screenshots/demo/review-demo-spawn-view.png index 61c585c..0ca172b 100644 --- a/Screenshots/demo/review-demo-spawn-view.png +++ b/Screenshots/demo/review-demo-spawn-view.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9fa4e1821e1ee1b4a414e9c5b43e2e8fcf3392bf16c4a396a7a4e05401f40fa1 -size 2888401 +oid sha256:a8179bf35b5ea5690e5630afece9c1f342bc6599ad63b51f19c4193a43aafeab +size 2898164 diff --git a/Screenshots/demo/review-demo-street-level.png b/Screenshots/demo/review-demo-street-level.png index 9208b78..81fdb45 100644 --- a/Screenshots/demo/review-demo-street-level.png +++ b/Screenshots/demo/review-demo-street-level.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:63076aeebde1dc0f8f8bd5143ebb8a12358948b26e6a2261cb92b98dbc6749db -size 2759361 +oid sha256:231668ed67c27aab7e1f16db98ed0868d0503088f35b1635f8b13c31d8a5a320 +size 2769275 diff --git a/Screenshots/demo/review-demo-third-person-front.png b/Screenshots/demo/review-demo-third-person-front.png index e579ca6..8f1f977 100644 --- a/Screenshots/demo/review-demo-third-person-front.png +++ b/Screenshots/demo/review-demo-third-person-front.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:da6d78996d7f3f6b44a4ceed566a24c8e789c50f58b2c40e74debf75de493a5d -size 2796490 +oid sha256:2267555357b267aacb757296c2e5dd0618f870f4ccf463b6476b8dc934b9fd66 +size 2799734 diff --git a/Screenshots/demo/review-demo-third-person-walk.png b/Screenshots/demo/review-demo-third-person-walk.png index 0ce950e..cfa7e7c 100644 --- a/Screenshots/demo/review-demo-third-person-walk.png +++ b/Screenshots/demo/review-demo-third-person-walk.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7aafc1d562064a04748096e11e8298b7783a776e69174dc622a16e319e37e9ed -size 2151435 +oid sha256:9c322604a6443d0035b3dab1d22c8f549e9e104d9524dbd4a342c6d5b7747763 +size 2167635 diff --git a/Screenshots/demo/review-demo-third-person.png b/Screenshots/demo/review-demo-third-person.png index 17307e1..1ee093c 100644 --- a/Screenshots/demo/review-demo-third-person.png +++ b/Screenshots/demo/review-demo-third-person.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:736c0b779e89dd692cf2952adb9c39d6a651c275d963e5c220ac6578f4134b6d -size 2946913 +oid sha256:c02e99adfa6eac66c5d08eac274da7fead9297c2caacd26dc37679eb7bbe167e +size 2954957 diff --git a/Screenshots/demo/review-demo-vehicle.png b/Screenshots/demo/review-demo-vehicle.png index 93274d1..7e3d585 100644 --- a/Screenshots/demo/review-demo-vehicle.png +++ b/Screenshots/demo/review-demo-vehicle.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ccee41a061c0d4c4bd84c60590cc0a9d28d2b854656268cdc7ba26ccc31c3abd -size 2984609 +oid sha256:bc16636f67d9847a57fb9e78122e0a328a65423d76e75c3e2de38e610605abc3 +size 2994425 diff --git a/TODO.md b/TODO.md index 34f6338..9195156 100644 --- a/TODO.md +++ b/TODO.md @@ -24,6 +24,8 @@ Actionable task list for this project. This file is the single, central place fo - [x] Fix the vehicle not rendering in the scene. **Chased to a strong clue, not yet solved.** The vehicle is staged and runs (`spawned at (-12950,-900,120)`, `9 visual panels attached`, `panel 0 at (-12950,-900,120) visible=1 extent=238`, `settled at Z 119`), and the review capture shows an empty road with only a soft shadow. `Tools/visual_loop.py --verify` passes the frame; `Tools/judge_screenshot.py` returns `verdict=no confidence=1.0`. A downward trace from the vehicle finds **no ground at all** (`ground at Z -9999`), so the car is over a surface without collision or inside geometry - the shadow and the panels are not in the same place. **Fixed 2026-11-09** — the car renders, built from the owner's `hot hatch.blend`. **Fixed:** the vehicle was spawned 2.5 m under the road - a downward trace measured the surface at Z 366 cm against a spawn of Z 120, so the body was buried and only its shadow showed. The spawn is now Z 470 and it settles there. - **Still open:** above ground, the capture still shows road plus a shadow and no car. Panels report `visible=1`, `mesh=SM_Vehicle_Body`, extent 238 cm, at the expected position; `MarkRenderStateDirty()` and `UpdateBounds()` run after registration. Next suspects: the pawn's own `SetActorHiddenInGame` path (a vehicle pawn is not a plain actor), or the panels being attached to a root that the physics simulation moves independently of the actor transform. - [x] Fix the character and car floating. Character: the player start at Z 600 left the soles 39 cm in the air (the capsule settles at 561 on this pavement); the start is now the measured 561. Car: the template's lowest geometry is exhaust, so grounding on the whole model put the tyres 4 cm above the origin - it is now grounded on its wheels, staged at Z 342 after the traced road height (366) disagreed with the visible road by ~25 cm. +- [x] Fix the vehicle's material colour. The template's `car paint` is a legacy mix-shader graph that the FBX exporter cannot map, so `SM_Vehicle_Body` imported holding `WorldGridMaterial` and rendered black while Blender showed red. Legacy graphs are now converted to Principled before export (saturated colour wins over the grey diffuse next to it), and the staged body panel is assigned `M_Vehicle_HatchPaint`. Judge: `verdict=yes confidence=0.9`. +- [ ] Fix the missing vehicle glazing. The greenhouse reads as open from the review angle: the glass system is mispositioned or drawn behind the body. - [ ] Implement enter/exit interaction. - [ ] Build a closed driving route with boundaries. - [ ] Tune basic handling to a drivable state. diff --git a/Tools/ue_build_demo_map.py b/Tools/ue_build_demo_map.py index bf647c2..6a93499 100644 --- a/Tools/ue_build_demo_map.py +++ b/Tools/ue_build_demo_map.py @@ -719,6 +719,14 @@ def build(): if comp: comp.set_static_mesh(mesh) comp.set_mobility(unreal.ComponentMobility.MOVABLE) + # The body imports with no usable material (its slot resolves to + # WorldGridMaterial), so the paint is assigned on the staged panel. + if mesh_name == "SM_Vehicle_Body": + paint = unreal.EditorAssetLibrary.load_asset( + "/Game/Hollywood/Vehicle/M_Vehicle_HatchPaint") + if paint: + comp.set_material(0, paint) + log("Demo_VehiclePanel: body paint assigned") staged_panels += 1 log(f"staged: {staged_panels} Demo_VehiclePanel actors (plain static meshes)") diff --git a/Tools/ue_vehicle_materials.py b/Tools/ue_vehicle_materials.py index ef0fe1d..fcb0915 100644 --- a/Tools/ue_vehicle_materials.py +++ b/Tools/ue_vehicle_materials.py @@ -47,12 +47,13 @@ def existing_material_name(name): return None -def replace_material(name, spec): +def replace_material(name, spec, create_if_missing=False): resolved = existing_material_name(name) - if resolved is None: + if resolved is not None: + name = resolved + elif not create_if_missing: log(f"{name}: no imported asset matches - skipped") return None - name = resolved full = f"{DEST}/{name}" if unreal.EditorAssetLibrary.does_asset_exist(full): unreal.EditorAssetLibrary.delete_asset(full) @@ -88,6 +89,16 @@ def main(): for name, spec in materials.items(): if replace_material(name, spec): made += 1 + # The body arrives without a usable material (its FBX slot resolves to + # WorldGridMaterial), so its paint is created under a name of our own and assigned to + # the staged panel at runtime. + paint = materials.get("car paint") + if paint: + spec = dict(paint) + spec["base_color"] = [1.0, 0.05, 0.03] + replace_material("M_Vehicle_HatchPaint", spec, create_if_missing=True) + log("M_Vehicle_HatchPaint: body paint, assigned at runtime by the map builder") + unreal.EditorLoadingAndSavingUtils.save_dirty_packages(True, True) lines.append(f"VERDICT: {'PASS' if made == len(materials) else 'FAIL'}") log(f"{made}/{len(materials)} materials replaced")