feat: Implement nausea symptom system and related features
- Added SymptomManager autoload for managing symptom intensities. - Introduced nausea tilt effect for camera roll based on nausea intensity. - Created color desaturation shader and overlay for visual feedback. - Developed TreatmentManager to handle nausea ramping during IV treatment. - Added hospital room scene with first-person controller and interactions. - Implemented sit-down interaction for the treatment chair. - Created IV insertion sequence with animations and completion signal. - Added player controller with movement and interaction capabilities. - Integrated nausea effects into the player experience with smooth transitions.
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@@ -36,9 +36,9 @@ godot --export-release Windows "build/windows/chemo-sim.exe"
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godot --export-release Linux "build/linux/chemo-sim.x86_64"
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```
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## CI/CD (GitHub Actions)
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## CI/CD (Gitea Actions)
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Builds run automatically on push to `main`. See `.github/workflows/build.yml`.
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Builds run automatically on push to `main`. See `.gitea/workflows/build.yml`.
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To trigger manually:
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